Amplitude
77

IGDB

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About

Amplitude is a rhythm-based action game where you steer a ship through color-coded tracks that represent different parts of a song. Each track has notes you must hit in time with the music to activate sections. Capturing enough tracks lets you reach the end of the song before your energy runs out. The game blends timing challenges with music, letting you focus on multiple tracks as you progress. The game stands out for its split-screen multiplayer, letting two players tackle tracks together or compete. With over 30 songs across various genres, it offers a diverse soundtrack. Released in 2003, it builds on the formula from Frequency with new mechanics. Available on PS2, it’s a solid choice for rhythm fans.

Storyline

In Amplitude, the player controls a ship (referred to as a "Beat Blaster") moving down a path of varying shapes and lengths, containing up to six tracks. Each color-coded track corresponds to a different aspect of the song, such as percussion, synth, bass, or vocals, and contains a sequence of notes. As the player hits buttons corresponding to the note placement on the track, the notes activate a small portion of the track. If the player successfully activates enough notes in sequence, the track is "captured" and the section will play automatically for a number of bars, freeing the player to capture another section. The object of the game is to capture a sufficient amount of sections to reach the end of the song. If the player continually misses notes, an energy meter empties until the game is over.

Game Modes

Single player, Multiplayer, Split screen

IGDB Rating

76.5

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