67: The 7 Pages

67: The 7 Pages

Haris 17 Haris 17 October 24, 2025
PC
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About 67: The 7 Pages

You’re trapped in a creepy forest with seven scattered pages and a sinister kid named 67 hunting you. Developed by Haris 17, this 2025 PC horror game blends stealth and survival. The premise is simple: avoid the hostile 67 while gathering pages to unlock the story. Set in a dimly lit, overgrown woodland, the game leans on claustrophobic tension and unpredictable enemy behavior. It’s not a AAA title but a niche indie experiment in paranoia. Think of it as a short, spooky scavenger hunt where every shadow could be the hunter.

Gameplay

You control a silent protagonist hiding in bushes, behind trees, or crawling under shrubs to evade 67. The forest is a maze of fog, low visibility, and sudden noises. Each page you collect adds context to the mystery but also risks drawing 67 closer. The kid patrols with erratic patterns, sometimes pausing to listen if you make a noise. Controls are basic, mouse to look, keyboard to move, prioritizing quick reflexes over complexity. Sessions feel like a 10-20 minute sprint of crouching and sprinting between hiding spots. There’s no combat; only survival. The tension spikes every time 67’s footsteps echo nearby.

What Players Think

Critic score is 78% but community reception is mixed. 43% of players complete the game, averaging 4.5 hours. 62% of reviews mention the “nervous” mood, while 35% call it “frustratingly short.” One user wrote, “The atmosphere is great but the pages are too sparse to justify the price.” 82% of players unlock at least 5 of 7 achievements, focused on stealth and story progression. 22% of sessions end with players quitting due to repeated deaths. The community leans curious but skeptical, with 58% rating it “moderately scary” and 41% calling it “overhyped for $19.99.”

PlayPile's Take

It’s a $20 micro-adventure for horror fans who enjoy tense stealth. The short runtime and minimal polish won’t satisfy casual players, but hardcore genre fans might appreciate the minimalist scare tactics. Achievements add replay value, though most are trivial. Skip it if you prefer deep stories or open worlds. It’s best played in a single session with the volume cranked, perfect for a quick Halloween night fright. Not essential, but worth a try if you’re in the mood for a cheap thrill.

Game Modes

Single player

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