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A Call From Under the House is a point-and-click puzzle game set in a Lovecraftian mystery. You play a detective exploring a decaying house linked to occult activity, pieced together through environmental clues and cryptic dialogue. Developed by Party Crasher Studios, it launched in October 2025 for PC. The game blends atmospheric exploration with inventory-based puzzles, requiring players to piece together a fragmented story through item interactions. Its minimalist art style and eerie sound design amplify the unsettling tone. Perfect for fans of cerebral point-and-click adventures with a focus on narrative over combat.
You navigate a procedurally changing house by clicking on objects to interact, with puzzles often requiring item combination or environmental manipulation. Each room holds hidden secrets, like occult symbols or notes left by previous victims. Dialogue choices influence outcomes, but there are no combat mechanics, your tools are logic and observation. Sessions typically last 30, 60 minutes per chapter, with a total playtime averaging 8, 10 hours. Controls are mouse-driven, emphasizing precision over speed. The game’s difficulty spikes in later acts, where riddles become more abstract. A save system allows checkpointing, but progress is linear.
Community ratings on PC average 8.2/10, with 72% completion rate. Players report 6.5 average hours played, though some finish in 5. Critic scores on Metacritic hover around 78. Positive reviews praise the “eerie ambiance” and “clever item interactions,” while detractors call puzzles “too obtuse.” Steam reviews note the game “feels like a cult classic waiting to happen.” Achievement data shows 42% of players unlock all 35+ trophies, often after multiple playthroughs. The mood is predominantly curious and tense, with some frustration in later chapters.
At $29.99 (PC), this is a niche pick for Lovecraftian point-and-click fans. The puzzles are smart but occasionally punishing, and the story is rewarding for those who stick with it. Achievements add replay value, but the lack of a hint system might test patience. If you enjoy slow-burn mysteries and don’t mind backtracking, it’s worth the price. Otherwise, similar titles with smoother pacing might be better bets.
Game Modes
Single player
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