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A Game About Cutting A Tree is a minimalist simulator where players chop trees, sell wood, and upgrade tools to reclaim overgrown forests or crumbling cities. Developed by LimeYee, it launched on PC in September 2025 with a single-player mode. The game strips away complexity, focusing on a loop of cutting, resource management, and environmental exploration. Its stripped-down design leans into quiet, repetitive tasks, punctuated by occasional hidden secrets beneath the surface. The setting shifts between natural and urban decay, offering subtle visual variety. It’s a short, meditative experiment in simplicity rather than depth.
Each session revolves around a basic rhythm: select a tree, swing your axe, collect logs, and sell them at a nearby market. Upgrades boost your axe’s speed or charge a special strike to fell larger trees. The environment evolves as you clear areas, revealing buried objects or altering the terrain. Controls are barebones, left-click to chop, right-click to interact. While the core loop is deliberate, the lack of long-term goals or varied challenges makes progression feel static. Side activities like uncovering relics add minor intrigue but rarely disrupt the monotony. Sessions rarely last longer than 20 minutes without losing momentum.
Critic reviews are split: 84% on Metacritic, but user scores hover at 7.2/10. PlayPile data shows 68% of players finish the game, averaging 12.4 hours. Community moods skew heavily toward "Relaxing" (46%) and "Meditative" (32%), but 22% call it "Repetitive." Reviews highlight its calming pace ("Simple yet oddly satisfying") while others gripe about "doing the same thing for hours." The 27 achievements mostly track resource milestones, with the final one requiring full map clearance. At $14.99, it’s seen as a niche pick for fans of slow-burn experiments over traditional simulators.
A Game About Cutting A Tree works best as a five-minute stress reliever, not a long-term playthrough. Its price is low, but so is its reusability. If you crave mindless chopping and enjoy watching forests shrink, it’s a quick diversion. However, the lack of meaningful upgrades or environmental variety limits its appeal. With 27 achievements and a completionist trophy, it’s a minor checkmark for collectors. Skip it if you want depth or challenge, this is a game about doing one thing, and doing it until it feels the same every time.
Game Modes
Single player
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