Abject Abyss

Abject Abyss

Anton Bezett Anton Bezett December 31, 2026
Share on Bluesky

Loading critic reviews...

Deals

Finding deals...

Live Streams

Finding live streams...

About Abject Abyss

Abject Abyss is a first person horror game set in a distant research facility on an alien world. Developed by Anton Bezett and released on PC in 2026, it tasks you with exploring a decaying Luminary Corporation lab to uncover why things went wrong. The game leans heavily into atmospheric dread, using narrow corridors, flickering lights, and sudden encounters to unsettle players. While it promises a deep mystery, the short runtime and sparse interactivity suggest a focus on mood over substance. If you want a tense, spooky jaunt through a crumbling sci-fi complex, this is the pick.

Gameplay

You navigate as a lone researcher, backtracking through the facility using logs and environmental clues to piece together the catastrophe. Movement is slow and deliberate, with a flashlight flickering in low battery sections. The core loop involves scanning for hostile entities, dodging them, and interacting with terminals to unlock areas. Combat is minimal, fleeing or hiding is preferred. Environmental storytelling works best in the lab’s lower levels, where broken machinery and bloodstains hint at past experiments. The game’s 3D sound design amplifies tension, but the lack of meaningful puzzles or branching paths makes exploration feel linear.

What Players Think

PlayPile users rate it 7.8/10, with 37% completing it and an average playtime of 3.2 hours. Critics gave it 78/100, praising its atmosphere but noting a rushed conclusion. Community moods skew tense (68%), spooky (54%), claustrophobic (41%), and lonely (32%). Reviews highlight the “creepy audio cues” and “impressive set design” but call it “overpriced for its length” and point to “repetitive enemy AI.” Achievements (68 total) include finding all 17 hidden logs, though the optional content isn’t enough to justify extended play.

PlayPile's Take

At $19.99, Abject Abyss is a risky buy. It offers a polished but brief horror experience, best suited for players craving short, spooky sessions over long-term engagement. The achievements add a slight incentive to replay, but the low completion rate and technical hiccups (e.g., clipping through walls) hurt its credibility. Skip if you prefer substantial stories or gameplay depth. For a quick scare in a well-designed setting, it’s serviceable, but don’t expect longevity.

Game Modes

Single player

Achievements

Loading achievements...

Similar Games

Finding similar games...

Buzzing on Bluesky

Checking Bluesky...