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Absum is a first-person horror simulator developed by MixoGames and released on October 23, 2025. Set in a decaying family home, the game follows Ethan Cross as he investigates his mother’s disappearance, navigating a house bound to a cursed clock that warps reality. The genre leans into slow-burn tension rather than jump scares, with exploration and environmental storytelling basically. While not a AAA title, it carves out a niche for players who enjoy atmospheric mystery and eerie, methodical gameplay. Its single-player focus and lack of multiplayer options keep it straightforward, but the unsettling vibe and sparse interactivity make it memorable.
You move through the house methodically, opening doors and uncovering clues about Ethan’s missing mother. The cursed clock manipulates time in the environment, making walls shift, rooms rearrange, and objects vanish between visits. Combat is minimal, most threats are psychological, like the sensation of being watched. Puzzles involve manipulating the clock or finding keys hidden in increasingly distorted spaces. Controls are standard FPS, but the game deliberately slows pacing, often forcing you to backtrack through warped layouts. Sessions feel like a slow figuring out of dread, with no HUD, no combat, and no quick travel. It’s less about action and more about the feeling of being trapped in a place that resists being understood.
Absum holds a 7.8 average user rating on PlayPile, with 41% of players completing it. Community moods are split: 38% label it “Uneasy,” 25% “Cautious,” and 19% “Bored.” Average playtime is 7.9 hours, though 28% of players abandon it before finishing. Critics praise the atmosphere but note repetitive puzzle design and minimal interactivity. One review states, “The house feels alive, but the gameplay loops are thin.” Another adds, “It’s like being trapped in a half-remembered dream.” Achievement data shows 31 total unlocks, with the first 10 hours netting about 60% of them. The game’s low price ($29.99) keeps it accessible, but its niche appeal means it’s not for everyone.
Absum is a polarizing pick for fans of minimalist horror and environmental storytelling. It thrives in its uncanny atmosphere but suffers from repetitive exploration and limited mechanical depth. With a sub-$30 price tag, it’s a low-risk trial for those craving slow, tense experiences. If you’ve enjoyed games like Amnesia or Outlast but want something less action-heavy, it’s worth a shot. But if you prefer structured puzzles or active gameplay, you’ll likely find it frustrating. The 31 achievements offer decent incentive to finish, but don’t expect a satisfying payoff. It’s a niche experience that leans hard into its mood, whether that’s a strength or a flaw depends on your patience.
Game Modes
Single player
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