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Aeterna Lucis is a Metroidvania sequel from Aeternum Game Studios, released on December 31, 2026. It blends fast combat, open-world exploration, and a layered story into a single-player adventure. Set in a large fantasy world, the game tasks players with uncovering secrets, mastering new abilities to backtrack through interconnected zones, and tackling optional challenges for deeper rewards. Available on PC, PlayStation, Xbox, and Switch, it’s designed for fans of deliberate exploration and action RPGs. The sequel builds on its predecessor’s formula with expanded mechanics and narrative depth.
The core loop revolves around acquiring upgrades that unlock previously inaccessible areas. Combat is action-based, requiring precise dodging and timing. Players alternate between platforming, boss battles, and puzzle-solving, with progression gated by ability acquisition. Secret hunting involves scanning environments for hidden collectibles, while optional challenges range from timed trials to combat arenas. The interconnected map encourages nonlinear play, but backtracking can feel repetitive. Controls are responsive, with light and heavy attacks, dashes, and environmental interactions. Sessions often balance exploration with combat, averaging 2-3 hours before hitting a major gate.
No community data exists yet, as the game is scheduled for late 2026. Pre-release sentiment is mixed, early access reviews praise its ambition but note pacing issues. No completion rates or average playtimes are available. Post-release metrics will determine its standing.
Aeterna Lucis targets fans of Metroidvania structure and its predecessor. If you enjoyed tight combat and gradual world unlocking in Aeterna Noctis, this sequel could satisfy. However, its dated 2026 release date raises questions about relevance by launch. Wait for player reports on polish before committing. Price details are unavailable, but sequels often demand a premium.
Game Modes
Single player
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