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Aftershock: Coastline is a retro-styled survival horror shooter from indie dev Alex Rassloff, released in late 2025. It channels Resident Evil’s resource management and Bioshock’s claustrophobic atmosphere, set in a crumbling seaside bunker teeming with cosmic monstrosities. You play a lone survivor navigating dimly lit corridors, solving environmental puzzles to unlock secrets while battling grotesque enemies. The game leans heavily into 80s-style aesthetics with pixelated textures and synth-heavy sound design. Best for players who enjoy tense, methodical gameplay over action-packed chaos.
You spend most sessions exploring a decaying bunker, managing limited ammo and health pickups. Combat revolves around aiming down sights and conserving resources, there’s no cover system, just raw reflexes. Puzzles involve aligning rotating gears or activating switches buried in debris. The map is linear but maze-like, with dead ends forcing backtracking. Enemies range from tentacled abominations to faceless stalkers that ambush from shadows. Each room feels like a timed test: solve the puzzle too slowly and you’ll attract more enemies. Controls are tight, with mouse/keyboard offering precise aiming. Sessions rarely last longer than 60 minutes, but the constant threat of death keeps tension high.
PlayPile users rate it 4.3/5, with 72% completing the main story. Average playtime sits at 2.5 hours, though 30% of players report finishing in under 90 minutes. Community moods split between "tense" (58%) and "puzzling" (42%), with some griping about unclear environmental cues. Critics on Metacritic gave it a 82, praising its retro vibe but noting recycled enemy designs. Achievement hunters note 50 total, with the final boss fight requiring precise ammo conservation. Price at launch was $19.99, making it a low-risk buy for fans of niche horror.
Aftershock: Coastline is a solid but slight entry in survival horror. It nails the retro aesthetic and tense pacing but lacks the depth to justify a longer price tag. Fans of puzzle-driven shooters like Alan Wake’s American Nightmare will appreciate the atmosphere, while speedrunners might breeze through too quickly. With 50 achievements and a $20 price point, it’s worth a play if you’re craving a short, spooky diversion. Just don’t expect it to rival modern classics.
Game Modes
Single player
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