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Aliencity is a single-player first-person shooter from Cnsgames that dropped on PC in late 2025. It’s a no-frills, wave-based combat loop set in a grimy, neon-drenched alien-infested city. You’ll fight through procedurally generated levels, dodging swarms of hostile creatures while scoring points to unlock upgrades. The game leans into arcadey chaos over deep storytelling, focusing on reflexes and raw survival. It’s not trying to be a AAA title, it’s a high-speed bullet-dodging blur with a retro-futuristic art style. If you crave aggressive action without complex systems, this is your jam.
Each session starts with a timer counting down to the next wave. You’ll sprint through narrow alleys and crumbling buildings, using a mouse-driven aim to blast aliens that swarm from all angles. Ammo and health packs are sparse, forcing you to balance risk and reward. Enemy types vary, some are fast and swarm in packs, others are armored or explode on death. You can only carry two weapons at a time, so switching between a rapid-fire pistol and a heavy shotgun becomes critical. The controls are tight, with movement feeling responsive but punishing. Between waves, you buy better gear or sell excess loot to boost your score. The whole thing ramps up in intensity, with later waves feeling like a nonstop hailstorm of death.
Aliencity has a 4.2/5 rating on PlayPile with 72% positive reviews. 37% of players complete the game, averaging 15 hours of playtime. Community moods lean "frustrating but addictive", one user wrote, "Killed my high score but rage-quit twice. Keeps pulling me back." Another called it "a love letter to 90s arcade shooters." Completion rates drop sharply past the 10th wave, where 30% of players get stuck. The 18 achievements are a mix of wave clears (Wave 20 is the hardest) and score targets. With a $29.99 price tag, it’s one of the cheaper wave shooters around, though its difficulty curve polarizes. 40% of players say it’s "too punishing," but 25% credit it with making them better shooters.
Aliencity is a no-nonsense challenge for FPS fans who enjoy scoring systems and punishing difficulty. It’s not deep, but it’s polished and consistently tense. At $30, it’s worth a try if you’ve got a couple dozen hours to burn and don’t mind repeating waves. The 18 achievements add a completionist hook, though most players won’t hit all of them. Skip it if you hate permadeath or need story-driven experiences. For its price, it’s a solid pick for twitchy, short sessions, just don’t expect a cakewalk.
Game Modes
Single player
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