Alliance Tales: Battle for the Frontier

Alliance Tales: Battle for the Frontier

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About Alliance Tales: Battle for the Frontier

Alliance Tales is a linear space combat sim from Urban Logic Games set in a 90s-inspired sci-fi universe. Released on SteamVR March 31, 2026, it blends dogfighting mechanics with a narrative about tracking down a missing ally while thwarting a coup in the Frontier Colonies. The game mirrors classics like Wing Commander and Tie Fighter but adds VR-specific controls for aiming and movement. It’s not a large sandbox, missions follow a strict story path, with each battle tied to figuring out the plot. If you want a focused, nostalgic trip through cockpit-based action, this is your pick.

Gameplay

You spend most sessions flying a fighter jet through asteroid fields and planetary orbits, juggling lock-on systems, evasive maneuvers, and targeting drones. Each mission lasts 15, 30 minutes and tasks you with objectives like escorting transports, blowing up command ships, or rescuing downed pilots. The VR interface uses motion tracking for aiming, which feels engaging but can cause motion sickness if you don’t tweak the settings. Between fights, you read logs and cutscenes to piece together the story. The combat is fast and tactile, with a focus on positioning and weapon switching. It’s not complex, but it’s deliberate, each shot feels earned.

What Players Think

Community ratings on Steam are 76% positive, with an average playtime of 14.2 hours. 58% of players rate their mood as happy, 29% as okay, and 13% as angry. Top complaints include clunky tutorial pacing and a lack of multiplayer modes. Achievement completion sits at 67% for full completion, with 85% finishing the base campaign. Reviews note the game “feels like a 1994 demo brought to life” but “could use better AI in enemy formations.” The 4.1/10 score on Metacritic reflects praise for nostalgia but criticism for modern polish.

PlayPile's Take

Alliance Tales is a niche win for VR fans who miss 90s-style combat sims. Priced at $39.99 with 50 achievements, it’s short but punchy, ideal for a weekend binge if you enjoy linear stories and precise dogfighting. Skip if you want open-world exploration or team-based co-op. The VR mechanics are solid, but the game’s tight design feels more like a love letter to an older genre than a step forward. Worth trying for the cockpit thrills, but don’t expect depth beyond the campaign.

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