Altitude
Altitude

Altitude

Nimbly Games May 1, 2009
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79

Metacritic

80

IGDB

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About Altitude

Altitude is a 2D competitive shooter developed by Nimbly Games and released on May 1 2009 for PC Mac and Linux. Players control customizable aircraft in team-based battles where objectives like capturing zones or defending positions drive the action. The game blends fast-paced aerial combat with a progression system that unlocks new planes and perks as you earn experience. It’s designed for 5v5 matches but also offers co-op modes. With its indie roots and simulator elements it feels like a stripped-down but sharp multiplayer shooter focused on quick reflexes and team coordination.

Gameplay

Matches in Altitude are fast and chaotic. You pilot a plane using keyboard controls to strafe shoot and dodge in a 2D arena while coordinating with teammates to achieve goals. Each session typically lasts 5-10 minutes with rapid respawns keeping the action tight. The core loop revolves around balancing offense and defense, using perks like speed boosts or shield generators to gain an edge. Progression unlocks new aircraft with unique stats over time rewarding replayability. Multiplayer modes emphasize skill-based dogfights while co-op lets you team up for scripted missions. The controls feel responsive but require precision to avoid being picked off by opponents.

What Players Think

Critics gave Altitude a 79 on Metacritic praising its addictive competitive core. PlayPile data shows 63% of players complete the game with an average playtime of 12.5 hours. Community moods lean positive but split, 42% label it “fun” 31% call it “addictive” while 27% find it “overly aggressive.” Reviews highlight the smooth netcode and satisfying unlock system but note the learning curve for new players. One user wrote “It’s like Geometry Wars meets Team Fortress, no room for mistakes.” Achievements focus on combat mastery and progression with 18 total unlocks tracked in the PlayPile database.

PlayPile's Take

Altitude is a solid pick for fans of twitchy multiplayer shooters. Its 2009 release date means it’s a bargain on modern storefronts if still available. The game thrives in competitive lobbies but can feel punishing for casual play. With a 79 Metacritic score and tight mechanics it’s a niche title that rewards skill. Prioritize it if you enjoy team-based 2D combat and don’t mind a steep learning curve. It’s not impressive but holds up as a focused and rewarding experience for the right crowd.

Game Modes

Single player, Multiplayer, Co-operative

IGDB Rating

80.0

RAWG Rating

2.5

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