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Amid Evil is a first-person shooter that channels the spirit of classic 90s titles like Quake and Heretic. Developed by Indefatigable and published by New Blood Interactive, it launched in June 2019 for PC. Set in a dark fantasy world, you play as a heretic tasked with reclaiming ancient weapons to fight back against an invading force. The game blends fast-paced combat with rune-based abilities, letting you slash, shoot, and teleport through procedurally generated levels. It’s a love letter to retro FPS fans, with a single-player campaign that averages 5 to 8 hours. Metacritic reviewers gave it an 85, praising its tight mechanics and chaotic energy.
Combat in Amid Evil is all about speed and aggression. You start with a knife and a staff, later unlocking guns, grenades, and teleportation. Runes let you summon barriers, slow enemies, or unleash AoE attacks. Each level is a maze of corridors and secret rooms filled with goblins, demons, and giant trolls. You’ll spam spells between gunshots, dodge projectiles, and use the environment to your advantage, like collapsing ceilings on enemies. The difficulty ramps up quickly, but the game’s forgiving checkpoint system keeps it from feeling punishing. Controls are crisp, with a focus on fluid movement and quick reflexes. The soundtrack thrashes through metal tracks that match the chaotic combat.
Community feedback shows Amid Evil splits players. 62% of PlayPile users finish the main campaign, with an average playtime of 7.2 hours. Metacritic’s 85 score aligns with mixed reviews, critics praise its homage to classic FPS but note repetitive level design. On forums, players frequently mention the game’s “unrelenting intensity” and “fun but shallow” mechanics. Only 15% collect all achievements, which include challenges like defeating bosses with melee-only kills. The mood is polarized: 40% label it “nostalgic fun,” while 30% call it “derivative.” Price-wise, it’s often discounted to $15, making it a low-risk pick for fans of old-school shooters.
Amid Evil is a high-octane blast for FPS purists but lacks depth for newcomers. With a $15 price tag and 7-hour campaign, it’s worth a try if you miss the chaos of Quake. The 28 achievements add minor replayability, but don’t expect innovation. Skip it if you prefer modern open worlds or nuanced storytelling. Its charm lies in raw, unapologetic action, perfect for short, adrenaline-fueled sessions.
Game Modes
Single player
IGDB Rating
86.7
RAWG Rating
4.0
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