
Loading critic reviews...
Finding deals...
Finding live streams...
An Exorcism is an indie horror game developed by Authogin, set to release on PC in December 2025. You play a reverend tasked with exorcising a demon from a bound victim named Erin in a decaying basement. The game blends tense dialogue exchanges with the demon and Erin, environmental puzzle-solving, and atmospheric exploration to uncover the demon’s origins. With a single-player focus and a linear narrative, it leans into psychological horror through claustrophobic settings and moral choices. The story hinges on uncovering a dark secret through fragmented clues, making it a niche but intense experience for fans of narrative-driven horror.
The core gameplay revolves around conversational choices with the demon and Erin, which influence the exorcism’s outcome. Puzzles involve manipulating objects like candles, scripture, and relics to progress, often requiring multiple attempts to decode cryptic solutions. The environment, a crumbling basement, feels oppressive, with flickering lights and eerie ambient sounds heightening tension. You manage a limited inventory of holy tools, each with specific uses, such as sprinkling holy water or reciting prayers to weaken the demon. Sessions are short but stressful, balancing dialogue decisions with timed puzzle-solving. Controls are straightforward, but the game’s real challenge lies in piecing together the lore through fragmented dialogue and environmental storytelling.
Since the game is set to release in 2025, community data is currently unavailable. No ratings, playtime averages, or achievement completion rates exist at this time. Developer Authogin has no prior titles with measurable player feedback, so expectations remain speculative. The original summary suggests a niche audience drawn to slow-burn horror and narrative experimentation, but without live data, it’s impossible to gauge reception. Post-launch, community moods and review snippets will likely focus on pacing, puzzle design, and the effectiveness of its tense atmosphere.
An Exorcism is a risky but potentially rewarding choice for fans of psychological horror and dialogue-driven gameplay. Its strength lies in atmosphere and fragmented storytelling, though the lack of variety in gameplay mechanics may test patience. If the final build refines its puzzle design and maintains consistent tension, it could stand out in the indie horror space. No price or achievement details are available yet, but the game’s premise justifies a try for those seeking a short, unsettling experience.
You are a reverend, sent into a dilapidated basement to perform an exorcism on a victim named Erin, who has been bound to a chair. Using tools of faith you must force it to leave her body. During the exorcism, you will have conversations with both the demon and, when it allows her to speak, Erin herself. Through these dialogues and by solving puzzles in the environment, you will work to uncover the mystery of how the demon was summoned and why it has attached itself to her. Your goal is to piece together these clues to discover the demon's true name and learn the method to banish it from Erin for good.
Game Modes
Single player
Loading achievements...
Finding similar games...
Checking Bluesky...