Arca

Arca

Jogarte Jogarte June 30, 2026
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About Arca

Arca is a chaotic racing game developed by Jogarte, released on June 30, 2026, for PC and Linux. It blends competitive multiplayer and single-player modes where players control anthropomorphic animals vying for spots on a mythical ark. The premise is absurd: a flood looms, and only one representative per species escapes. The twist is its frenetic, anti-social gameplay. You’re not just racing, you’re using slides, jumps, and traps to derail opponents. It’s a short, punchy game designed for quick sessions, emphasizing slapstick sabotage over precision. The art style is cartoonish but intentionally crude, leaning into the game’s self-aware humor. It appeals to fans of over-the-top competition but isn’t for those seeking polished racing mechanics.

Gameplay

Arca’s core loop is simple: dash through obstacle-filled levels, using momentum to outpace rivals. You can slide to gain speed, jump to avoid hazards, or deploy temporary traps like ice patches or banana peels to slow others. Multiplayer matches are 8-player free-for-alls with tight, claustrophobic tracks that encourage collisions. The single-player mode pits you against AI, which mimics human aggression but lacks nuance. Controls are responsive but prioritize accessibility over depth, you’ll rarely spend more than a minute refining a move. Matches rarely last past 10 minutes, and the emphasis is on chaotic interactions over strategy. Victory often hinges on luck or exploiting others’ mistakes. It’s fast, loud, and designed for repeated replays to outdo previous scores or sabotage rankings.

What Players Think

Arca holds a 87% user rating with 72% completion rate among completists. Average playtime is 8 hours, though 60% of players finish in under 12 hours. Community moods skew split: 45% label it “hilariously aggressive,” while 28% call it “derivative.” Review snippets highlight the “addictive chaos” and “satisfyingly petty traps,” but 15% criticize its “shallow mechanics.” 83% of players unlocked all 120 achievements, with 70% completing the game’s 8 challenge levels. Critics praise its originality but note it borrows heavily from Mario Kart’s physics and battle royale pacing. The game’s meme-like appeal is evident, 25% of players cite “watching others fail” as their primary reason to return.

PlayPile's Take

Arca is a niche pick for fans of slapstick multiplayer chaos. Its achievements and replay value justify the $29.99 price tag for those who enjoy mindless sabotage. While the single-player mode feels tacked on, online matches deliver consistent laughs. It’s not a deep racing game but a party title with a 92% replay rate among its core audience. Skip if you prioritize skill-based competition, this is a game about thriving on others’ misfortune.

Game Modes

Single player, Multiplayer

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