Assassin of Monsters

Assassin of Monsters

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About Assassin of Monsters

Assassin of Monsters is a third-person RPG from Saylor Games, released in October 2025 for PC. You play as a warrior tasked with defeating seven bosses across seven distinct levels, each with unique themes and challenges. The game focuses on action-oriented combat, with an emphasis on adapting strategies to take down large enemies. It’s a single-player adventure with no multiplayer elements, prioritizing straightforward boss fights over complex narratives. The indie-developer polish is evident in its sleek art style and responsive mechanics. If you like methodical combat and varied boss encounters, this is your pick.

Gameplay

Each session revolves around navigating a level, gathering resources, and confronting a boss with tailored mechanics. Combat is fast and punchy, blending melee strikes, elemental attacks, and dodge rolls. Bosses require pattern recognition, some shield themselves, others summon minions, and a few shift forms mid-fight. Between battles, you upgrade stats and unlock skills from a tree that affects damage and defense. Levels are linear but filled with environmental hazards and optional loot. The controls are tight, with camera angles occasionally glitching during intense fights. Sessions rarely exceed two hours, making it ideal for short bursts of play.

What Players Think

Community ratings are mixed but generally positive. 83% of 1,200 reviews rate it 4/5, with 82% completing the game in an average of 12.5 hours. 68% of moods label it "Satisfying," while 32% call it "Repetitive." Critic reviews average 78/100, praising combat depth but criticizing the lack of side content. One user wrote, "Bosses are creative but the grind between fights feels tacked on." Another said, "Perfect if you want pure action without story fluff." The game’s 120 achievements unlock consistently but aren’t overly punishing.

PlayPile's Take

Assassin of Monsters is a $29.99 value for fans of tight, focused RPGs. The core loop of boss prep and combat is strong, but the thin world design and recycled level layouts limit re-playability. With 12 hours of content and 120 achievements, it’s best for players seeking a quick, action-heavy fix. Skip if you prefer open worlds or deep lore. The price is fair for what it delivers, but don’t expect a masterpiece.

Game Modes

Single player

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