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Astral is a first-person shooter developed by GURACORP and released on PC in January 2026. It tasks you with piloting a GRD robot through a futuristic universe, battling adversaries across Earth and alien environments. The game emphasizes weapon customization, letting you tweak attachments and loadouts to suit playstyles. Fast-paced combat and dynamic settings like collapsing structures or shifting weather define the experience. It’s a lean, no-frills shooter focused on reflexes and adaptability, with a single-player campaign that avoids multiplayer distractions. Best for players who enjoy tweaking gear and reacting to unpredictable situations.
You spend most sessions juggling weapon mods, aiming down sights, and ducking cover. The core loop revolves around selecting a primary and secondary weapon, then adapting mid-fight. For example, a plasma rifle might excel in tight corridors, while a railgun shines in open terrain. Enemies vary from standard grunts to shielded heavies, requiring you to swap tactics. Environments often change during fights, collapsing bridges or sandstorms force you to move or lose visibility. Movement is twitchy but grounded, with sprint and crouch mechanics that feel responsive. Missions typically last 10, 15 minutes, balancing combat with simple objectives like extracting data or clearing rooms. The lack of save points adds tension, but the rewind mechanic lets you undo minor mistakes.
Astral holds a 7.8/10 critic score and 73% user approval on PC. PlayPile data shows 62% of players complete the main campaign, averaging 12.5 hours per session. Community moods lean polarized, 28% label it “refreshing,” while 19% call it “repetitive.” Early reviews praise the customization depth and dynamic combat, with one user noting “every fight feels different.” However, 22% cite a lack of variety in enemy types and mission design. Achievements are modest, with 45 total and a 38% completion rate. Price data isn’t listed yet, but given its indie scope, it likely sits between $30, $40.
Astral is a competent but unambitious shooter best for fans of fast-paced, gear-focused combat. While weapon customization stands out, repetitive mission structures and limited enemy variety may wear thin. If you enjoy tinkering with loadouts and don’t mind a linear campaign, it’s worth a look. However, it doesn’t redefine the genre. Play it if you crave a straightforward, action-heavy experience without deep story or multiplayer.
Game Modes
Single player
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