

Metacritic
IGDB
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Audioshield is a rhythm-based arcade game where you defend against incoming orbs by syncing your shields to the beat. Developed by Dylan Fitterer and released in 2016, it blends music and action by letting players use any song in their library. The game thrives on VR platforms like Meta Quest 2 and SteamVR but also works on PC. Its core idea is simple: block orbs in time with the music to rack up points. No story, no objectives beyond the high score. It’s a pure rhythm challenge for music lovers and VR enthusiasts who want to turn their playlists into gameplay.
Each session starts by picking a song and adjusting difficulty. Orbs appear in time with the music’s rhythm, and you slash them with your shields using VR controllers or keyboard/mouse. Timing matters, miss too many, and the screen floods with failing notes. Difficulty scales with song complexity: harder tracks throw more orbs at faster speeds. You can tweak sensitivity and shield size to match your reflexes. Sessions last 30 seconds to a few minutes, depending on the song length. No tutorials, just jump in. The challenge is relentless, but mastering a track feels satisfying. It’s not about precision like Guitar Hero; it’s about syncing your movements to the beat.
Audioshield holds an 81/100 on Metacritic and 4.6/5 on PlayPile. 78% of players complete the core challenge, with an average playtime of 5.2 hours. Community moods skew split: 42% “energetic” and 31% “frustrating.” Some praise the “addictive rhythm loop” and “perfect VR workout,” while others gripe about “annoying hit registration” and “repetitive structure.” The Song of the Day feature keeps things fresh for 63% of players, but 28% admit it’s “not worth the grind.” Achievements are sparse, only 15% unlock all 12, averaging 6.5 per player.
Audioshield is a niche gem for rhythm game fans and VR users who want a physical challenge. It’s free-to-try on Steam, with a $14.99 purchase option. The lack of multiplayer or story limits its appeal, but the ability to use any music file makes it endlessly customizable. If you’re okay with occasional frustration and want a way to “play” your favorite songs, this is for you. Otherwise, skip it.
Game Modes
Single player
IGDB Rating
87.5
RAWG Rating
3.7
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