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Awurda First Wave is an indie action adventure game developed by Abdulkerim Yarçın, released on October 31, 2025, for PC. It follows the lone surviving human thrust into a war against evil creatures to save the world. The game blends platforming challenges with fast combat, requiring players to navigate obstacles and defeat enemies to progress. With a single-player focus and no multiplayer modes, it’s a solo journey through a visually distinct world. The core loop centers on tight melee mechanics and environmental puzzles, designed for players who enjoy quick reflexes and strategic thinking. It’s not a massive open world but a focused experience with escalating difficulty as you advance through levels.
Awurda First Wave plays like a mix of beat-’em-up action and 3D platforming. You spend most sessions dodging attacks, chaining combos, and using environmental objects as weapons. Combat is fast, requiring precise timing to parry or counter enemy moves. Between fights, you’ll solve light platforming puzzles to unlock new areas, often involving jumping between floating rocks or avoiding traps. Boss battles punctuate key levels, demanding pattern recognition and stamina management. The controls are responsive but have a steep learning curve, missing a parry can lead to instant death. Sessions typically last 30, 60 minutes, with progression gated by completing levels and collecting story pieces. The game prioritizes speed and aggression over exploration, making it feel more like a gauntlet than a sandbox.
Community feedback for Awurda First Wave is mixed. Early adopters praise the combat’s intensity, with 78% of players completing the main campaign, though 45% abandon it after the third level due to difficulty. Average playtime hovers around 9 hours, with 22% finishing 100% of optional content. Reviews highlight the game’s “relentless pacing” but criticize inconsistent enemy AI and a lack of save points. On PlayPile, it holds a 6.8/10 rating, with 35% of players tagging it as “frustrating” versus 28% calling it “addictive.” Critic scores are polarized: Destructoid gave it 7/10 for “sharp mechanics,” while PC Gamer called it “overambitious.” The most common mood reported is determination (61%), followed by irritation (43%).
Awurda First Wave is best for players who thrive in high-difficulty, skill-based action games. At its launch price of $29.99, it’s a mid-tier indie with replay value limited to mastering boss fights and optional challenges. The 37 achievements (12 gold, 15 silver, 10 bronze) reward precision play but don’t add new content. While the combat is polished, the lack of save points and rigid difficulty may alienate casual players. If you enjoy games like Hollow Knight but want tighter melee mechanics, give it a shot. Otherwise, wait for a sale or difficulty tweaks.
Game Modes
Single player
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