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About Beak the Hunter

Beak the Hunter is a 2D action RPG by Sweeping Avalanche Creations, released November 18, 2025 for PC. It positions you as a seasoned hunter battling colossal beasts in a dark, gritty world. The game leans heavily into soulslike difficulty, emphasizing precise combat and tactical positioning. While it borrows from established monster-slaying mechanics, its 2D side-scrolling format and punishing encounters set it apart. Best suited for players who enjoy grinding through tough boss fights and methodically upgrading gear. A single-player grind with no co-op, focused on surviving wave after wave of feral creatures.

Gameplay

Combat revolves around managing stamina, parrying, and dodging in tight quarters. Each battle starts with a slow build, letting you assess enemy patterns before they unleash devastating attacks. Weapon upgrades and skill trees are gated behind currency earned by butchering downed beasts, creating a slow-but-satisfying progression loop. Bosses force you to juggle multiple mechanics, like avoiding environmental hazards while dodging tail swipes or breath attacks. Sessions often end in death, with a checkpoint system that strips you of recent gains. Controls are responsive but demanding, requiring quick reflexes for rolls and shield breaks. Exploration is minimal, focused on finding loot to prepare for the next fight.

What Players Think

Community stats show 82% of players finish the game, with an average playtime of 28 hours. Critics gave it a 78% score, praising its "challenging but fair" design. Moods are split: 65% label it "addictive," 30% call it "punishing." One review: "Every death feels like a lesson, but the victories are gratifying." Another: "The 2D plane makes positioning critical, but the UI feels cluttered." Achievement data shows 45 total milestones, with players earning an average of 36. Completionists note the final boss requires 12 specific upgrades, a hurdle some skip via speedrun strategies.

PlayPile's Take

Beak the Hunter is a solid pick for soulslike fans who don’t mind repeated respawns. At its $39.99 price point, the 28-hour average playtime offers decent value, especially for those who thrive on mastering mechanics. Avoid if you dislike permadeath or prefer open-world exploration. The 78% critic score and high completion rate suggest it’s more durable than flashy, but the rigid difficulty may wear thin for casual players. Worth buying if you enjoy the grind of upgrading and retrying boss fights until they click.

Game Modes

Single player

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