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Beastro is a quirky role-playing game from Timberline Studio Inc. released December 31 2026. Set in a whimsical fantasy world it swaps traditional swords for kitchen utensils and quests for recipes. You play as a chef-prodigy tasked with saving a kingdom through culinary skill. The story follows your journey across villages and dungeons using a frying pan and ladle to battle foes and win allies. Available on PS4 PC Xbox One and next-gen consoles it’s a single-player adventure blending cooking mechanics with light RPG elements. Perfect for fans of oddball narratives and cozy gameplay but not for those craving fast-paced action.
Combat revolves around timed button mashes to chop stir and sear ingredients. Each battle starts with a recipe you must complete before enemies attack. Ingredients like pepper or garlic apply status effects while timing your actions builds a “flavor meter” that weakens foes. Between fights you explore towns gathering herbs or trading with NPCs to expand your recipe book. Upgrades come from unlocking new dishes and refining techniques. Sessions feel relaxed but battles can spike in intensity during boss fights. Controls are responsive but the lack of save points in longer fights adds tension. The game’s charm lies in its absurdity, imagine fending off goblins with a perfectly whisked omelet.
Critic score 82. Community rating 4.3 of 5. 15% of players have completed all three endings. Average playtime is 22 hours though 30% quit before chapter three. Community moods: nostalgic (22%) quirky (45%) satisfying (18%). Achievement stats: 45 total 12% of players own the full set. Top review snippets praise the “ridiculous humor” and “addictive recipe combos” but criticize “repetitive early-game quests.” Leaderboards show 1800 hours spent on the final boss alone. The game’s cult following is growing with fan-made recipe guides and cooking streamers.
Beastro is a niche pick at $39.99. It shines for players who enjoy absurd humor and slow-burn story progression. The cooking combat is fresh but repetitive over time. Achievements add replayability but aren’t balanced well, some require farming the same dish 100 times. Skip if you want deep RPG systems or combat variety. For its price though it’s a charming distraction with a cult-ready vibe. Best played in short 30-minute bursts where the whimsy doesn’t wear thin.
Game Modes
Single player
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