Beautiful Light

Beautiful Light

Deep Worlds Deep Worlds December 1, 2026
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About Beautiful Light

Beautiful Light is a tactical first-person shooter where 18 players split into 6 squads of 3 to battle over extracting a mysterious artifact in a dangerous environment. Developed by Deep Worlds and released on December 1 2026 it pits teams against each other and unpredictable anomalies controlled by other players. The goal is to secure the artifact and escape while managing risks like gear loss and death. Set in a harsh setting filled with traps and hostile elements it’s a high-stakes game that rewards precise teamwork and split-second decisions.

Gameplay

Each session revolves around securing an artifact under 10-minute time limits. Teams coordinate to place turrets disable defenses and fight off enemies while avoiding player-controlled anomalies that warp the environment. Movement is deliberate with sprint cooldowns and cover mechanics adding tactical depth. Extracting requires carrying the artifact through chokepoints under fire while defending against ambushes. Gear like armor and weapons degrades permanently if you die forcing calculated risk-taking. Matches often end in chaotic firefights or tense stealth phases as squads outmaneuver each other to escape with the prize.

What Players Think

PlayPile users rate it 8.7 out of 10 with 68% completing at least one extraction. Average playtime is 34 hours and 32% log over 50 hours. Community moods skew tense (57%) and satisfying (31%) but 9% find it frustrating. Reviews note: “The anomaly mechanics keep every match unpredictable” and “Losing your rifle to a bad sprint cost me the mission.” 43% of players hit 100+ achievements from 278 total. Critics praise the teamwork but warn the learning curve is steep for solo players.

PlayPile's Take

Beautiful Light thrives as a pick-up-and-quit tactical shooter for groups who enjoy high-risk extraction mechanics. With a $39.99 price tag and 278 achievements it offers depth for competitive players but demands patience to master. Soloists may struggle against coordinated teams but can still enjoy the anomaly-driven chaos. Stick with it long enough and the 100+ hour playtime ceiling justifies the cost for squads that love planning and executing bold gambles in tense environments.

Game Modes

Multiplayer

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