
IGDB
Loading critic reviews...
Finding deals...
Finding live streams...
Becastled is an indie strategy simulator that splits its gameplay between two distinct rhythms. By day you manage resources, build structures, and expand your castle’s defenses. At night you repel waves of Moon Beasts using traps, towers, and tactical positioning. Created by Mana Potion Studios, it released in October 2025 for consoles and PC. The game’s core conflict pits the Sun Kingdom against shadowy creatures in a battle of light and darkness. It’s a hybrid of base-building and real-time defense, with a focus on balancing long-term planning with quick reflexes during attacks. The tone is whimsical but grounded in resource scarcity, demanding careful management of materials like wood and stone to survive each nightly siege.
Each cycle begins with daylight construction. You gather resources, assign workers to mines or lumber camps, and erect walls, barracks, or alchemical labs. Night brings real-time defense: enemies swarm in phases, forcing you to rotate units, upgrade towers, and deploy heroes to choke points. The challenge lies in designing a layout that maximizes range and coverage while funneling enemies. You can’t pause during attacks, so multitasking is key. Between cycles, you unlock new units and research upgrades. The game doesn’t handhold, failed defenses cost lives and resources, pushing you to adjust strategies. Controls are tactile, with drag-to-place building and context-sensitive unit commands. The difficulty spikes in later levels as beast types diversify, requiring adaptive tactics.
PlayPile users average 8.2/10, with 62% completing the main story. Most finish within 25, 40 hours, though 38% replay to master late-game mechanics. Community moods skew mixed: 45% love the rhythm of build-and-defend cycles, while 30% cite late-game pacing issues. Critics praise the visual design (8.5/10 on Metacritic) but note repetitive daytime tasks. Achievement completion rates hover around 73%, with 12% earning the 100% score. Players frequently mention the "perfect balance" of resource scarcity and the "frustratingly hard" 15th campaign mission.
Becastled is best for fans of methodical simulators who enjoy dual-phase strategy. The price is $39.99, with 28 achievements offering moderate replay value. It’s satisfying but uneven, daytime building is slow, nighttime defense is intense. Skip if you dislike repetitive resource management or want fast-paced action. The game thrives in its niche but struggles to sustain momentum after the first 10 hours. Worth a try for its unique structure and satisfying late-game unit synergies.
Game Modes
Single player
IGDB Rating
79.9
Loading achievements...
Finding similar games...
Checking Bluesky...