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Bendy: The Cage is a third-person horror adventure RPG from Joey Drew Studios, released December 31 2026 on PC. It follows Henry a prisoner in the industrial nightmare of "The Pit" battling twisted experiments and his own figuring out mind. The game blends fast melee combat with exploration of claustrophobic steel corridors and a story about confronting the past. You wield an axe to slash block and stomp through enemies while uncovering the prison's secrets. It's a tense survival tale where every move risks madness.
Combat is your main focus: you swing an axe in quick or heavy strikes parry attacks and dodge to avoid getting devoured. The Pit’s levels force you to backtrack through industrial traps and shadowy alcoves scavenging limited resources. Each session mixes platforming over rusted machinery with boss fights against ink-based monstrosities. You’ll often pause to study environment for clues about Henry’s trauma while managing a stamina meter that dictates how often you can fight or flee. The challenge ramps as enemies adapt making every escape route a calculated risk.
PlayPile players rate it 4.2/5 with 78% completing the main story. Average playtime is 14 hours at $39.99. Community moods: 65% scared 25% determined 10% frustrated. Reviews praise the axe combat’s responsiveness and the prison’s oppressive atmosphere but some call the difficulty spikes "grindy." Completion rates drop sharply in the final 20% of the game. 45 achievements are available with 32% of players earning at least 20. Fans highlight the "twisted self-discovery" narrative but note resource management can feel punishing.
This is for fans of methodical horror who don’t mind repeated deaths. The combat is satisfying but the prison’s layout can feel maze-like without clear markers. At its price it offers decent value if you enjoy balancing aggression with survival. The 45 achievements add replayability but only 22% of players hit 100%. If you’re okay with frustration and want a story about facing inner demons this is worth a try. Skip if you prefer linear action over backtracking.
Game Modes
Single player
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