
Loading critic reviews...
Finding deals...
Finding live streams...
Biofactory is a grimy, organ-based strategy sim where you build factories out of pulsating flesh and biomachines. Developed by Bioreactor Studios and released December 31, 2026, it drops you into a single-player biopunk world where your goal is to automate production using organs like hearts, livers, and synthetic muscle fibers. There are no enemies, just the relentless push to scale your factory’s output. Set in a bleak, body-horror aesthetic, the game focuses on resource management and biological engineering. Think Factorio meets The Thing, with a focus on organic machinery instead of metal. If you enjoy methodically optimizing systems in a setting that’s equal parts gross and fascinating, this one’s for you.
You start by placing organs on a grid, each acting as a functional component. A heart pumps resources between nodes, a liver filters materials, and muscle fibers transport goods. Your task is to chain these into efficient production lines, say, turning bio-gel into synthetic sinew. Early sessions feel clunky as you fumble with connections, but once systems click, the satisfaction kicks in. You’ll spend hours tweaking layouts to eliminate bottlenecks, upgrading organs to handle higher throughput, and managing waste byproducts that clog your pipeline. Controls are point-and-click, but the complexity ramps fast: balancing nutrient flow while avoiding toxic buildup becomes a strategic puzzle. The lack of pressure (no enemies, just growth) lets you focus on optimization, but the learning curve is steep.
PlayPile users rate it 4.3/5, with 84% of critics calling it “a bold experiment in simulation design.” Average playtime is 22 hours, and 68% of players finish the core factory milestones. Community moods skew focused (72%) and curious (58%), but 23% report frustration over unintuitive mechanics. One review notes: “Addictive when you figure out the flow, but the manual is a nightmare.” Achievement stats show 120 total, with 75% unlocked by most players. The 10-hour “Organic Overlord” achievement is the most common (71% completion), while the 50-hour “Hive Expansion” caps at 34%. Critics praise its originality (92/100 on Metacritic) but warn it’s not for casual players.
Biofactory is a niche gem for strategy lovers who thrive in complex systems. At $39.99, it’s reasonably priced for the depth, though the $20 discount during sales makes it more tempting. Achievements add structure, but the real draw is the satisfaction of a well-oiled biopunk machine. Skip it if you dislike slow learning curves or prefer action over planning. For those who enjoy Satisfactory’s logistics or Opus Magnum’s alchemy, this is a grimy, grossly rewarding alternative. Just be prepared to spend hours debugging your own organs.
Game Modes
Single player
Loading achievements...
Finding similar games...
Checking Bluesky...