Blightened

Blightened

xombis xombis March 1, 2026
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About Blightened

Blightened is a 2.5D action platformer developed by xombis that dropped on March 1, 2026. It blends platforming with hack-and-slash combat in a world where corruption is both a hazard and a power source. Players navigate crumbling environments while using blight-infused abilities to fight through hordes of enemies. The game runs on PC and Xbox Series X|S and sticks to a single-player format. The core hook? Your strength grows as you absorb corruption, but the world reacts by collapsing around you. Think fast-paced brawling mixed with precarious platforming, all set in a visually stark, decaying landscape.

Gameplay

You spend most sessions dodging falling debris, smashing enemies with melee attacks, and managing a corruption meter that boosts your damage but destabilizes the terrain. Each level forces you to balance aggression with survival, overusing abilities triggers collapses, forcing replays of sections. Combat is button-mashy but responsive, with light and heavy attacks, plus a limited-range dash. The platforming demands timing; broken bridges and shifting ground make backtracking common. Boss fights mix patterned attacks with environmental hazards. Sessions often end in frustration or quick retries, with an average playtime of 7.5 hours to 100% completion.

What Players Think

PlayPile users rate it 4.3/5, with 62% completing the main story. Average playtime is 7.5 hours, but 30% of players log over 15. Community moods are split: 64% tense, 31% frustrated, and 28% amused. Critic reviews average 82/100, praising the risk-reward loop but noting repetitive enemy types. Achievement completion sits at 30% overall, with 45 total trophies, including “Corrupted to the Core” for maxing the corruption meter. One user wrote, “It’s punishing but addictive, like a rogue-lite with no randomness.” Another griped, “Levels reset too often for my patience.”

PlayPile's Take

Blightened is a tough but rewarding pick for fans of punishing action-platformers. At $29.99, it’s a mid-budget risk with 7.5-hour average completion. The 30% achievement completion rate suggests high difficulty but no pay-to-win mechanics. If you like tight combat and don’t mind replaying sections, it’s worth the price. Skip if you hate permadeath or repetitive design. The game’s $5 discount during March sales makes it more appealing, but be ready to replay levels for that 100% run.

Game Modes

Single player

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