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Bloodstone Rising is a chaotic co-op FPS roguelike where you play as a space dwarf defending your underground kingdom from endless zombie waves. Developed by Shadow Forged Studio, it launched on PC and Linux in December 2026. The game blends fast-paced gunplay with roguelike progression, letting you mine resources, craft upgrades, and tweak your build between increasingly brutal enemy onslaughts. Think of it as a mix of Left 4 Dead’s teamwork and Slay the Spire’s permadeath stakes, set in a grimy sci-fi mining colony. Best with 2-4 players, though solo runs are possible.
Each session starts with a procedurally generated layout of tunnels and outposts to defend. You’ll swap between managing resources (ores, blueprints) and blasting zombies with shotguns, railguns, or explosive crossbows. Between waves, you can upgrade your base, assign new weapons, or tweak class abilities. The twist is permadeath: if your character dies, you lose their upgrades, forcing you to rebuild. Co-op play requires constant communication, someone mines, someone buffs defenses, someone handles frontline combat. Controls are tight, with a focus on quick aiming and movement. The 40+ weapon types and 200+ abilities ensure no two runs feel the same.
PlayPile’s data shows 4.2/5 from 12,500 players, with 65% completing the base campaign. Average playtime is 12.3 hours, but 23% of users spend over 30 hours due to the 200+ hour-long co-op challenges. Community moods lean tense (58%) and satisfying (41%), with mixed reactions to the grind. One top review calls it “a roguelike that finally nails co-op synergy,” while a common complaint is the “frustrating RNG on enemy spawns.” 14% of players have earned all 1,200 achievements, which take 80+ hours to complete. Critics rate it 82/100, praising the “refreshing take on genre tropes.”
Bloodstone Rising is a must for co-op fans who enjoy building runs and don’t mind permadeath. At $39.99, it offers solid value with its 200+ hours of content, though solo play can feel repetitive. The 1,200 achievements add replayability, but only if you’re patient with its slower resource systems. It’s not for everyone, players seeking a casual FPS should skip it, but it excels at what it does. If you’ve played co-op shooters and roguelikes and want a game that rewards teamwork, give it a shot.
Game Modes
Single player, Multiplayer, Co-operative
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