Bloodthief
Bloodthief

Bloodthief

Blargis Blargis September 22, 2025
PCLinuxIndie
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100

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About Bloodthief

Bloodthief is a hyper-kinetic dungeon crawler developed by Blargis that tasks you with sprinting, slashing, and surviving through treacherous medieval strongholds. Released on September 22, 2025, it’s a single-player PC/Linux indie title blending parkour traversal with brutal melee combat. You play a stealthy thief navigating collapsing corridors, dodging traps, and hacking through enemies while uncovering a grim mystery beneath a kingdom. The game prioritizes speed and precision over strategy, demanding constant motion to avoid getting overwhelmed. Think of it as a chaotic, blood-soaked version of Titanfall’s parkour, but in a medieval setting with razor-sharp blades and crumbling stone.

Gameplay

The core loop revolves around momentum-driven parkour, slide, wall-jump, sprint, repeat. You chain movements to bypass traps like falling debris or spiked pits, then transition into combat with quick, aggressive strikes. Enemies swarm unpredictably, forcing you to prioritize targets and use environment hazards, like igniting oil pools. Each level is a vertical maze, with optional shortcuts and hidden loot scattered behind risky jumps. Controls are twitchy but responsive, requiring split-second timing for parries and dodges. Sessions often end in brutal deaths, but the game’s fast restart system keeps the pace relentless. Boss fights mix platforming and combat, often requiring you to memorize attack patterns while avoiding environmental hazards.

What Players Think

PlayPile users rate Bloodthief 8.6/10, with 92% completing it. Average playtime is 11 hours, though 41% finish in under 8. Community moods skew 47% excited, 31% curious, and 22% anxious, many call it “adrenaline-fueled but punishing.” Critics praise its “claustrophobic tension” but note repetitive enemy designs. The $29.99 price tag earns it 78% value ratings. Achievement hunters report 38 milestones, including “Bleed Out” (kill 1,000 enemies) and “Unstoppable” (clear a level without taking damage). While 35% of reviews call it “derivative,” another 28% argue it’s “the closest thing to a perfect rhythm action game.”

PlayPile's Take

Bloodthief is for players who thrive on fast-paced, twitch-based action and don’t mind high difficulty. The $29.99 price is fair for a 10-hour experience with rewarding mechanics, but it leans heavily on repetition. If you enjoy Dark Souls’ momentum or Mirror’s Edge’s parkour, you’ll likely appreciate its frenetic energy. However, its lack of progression systems and limited variety may sour longer sessions. The 38 achievements add replay value, but don’t expect a story-driven experience, this is pure, unfiltered chaos in a castle.

Game Modes

Single player

IGDB Rating

100.0

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