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Bourbon Risky is an indie boss rush action game developed by HaJoonHeon, released on May 1, 2026. Set in a neon-drenched retro-futuristic world, it tasks you with obliterating waves of enemies using a mix of melee strikes and your AI companion's automated laser barrages. The game leans into pixel-art visuals and fast-paced combat, blending arcade-style simplicity with strategic depth. Its core loop revolves around surviving escalating challenges while upgrading limited abilities. Best suited for players who enjoy tight combat loops and nostalgic aesthetics, it’s a short but punchy experience designed for quick bursts of play.
Each session starts with a random weapon and a health pool that resets between waves. You control a lone operative who can dash, slash, or call on an AI drone to unleash homing projectiles. The drone’s behavior adapts to enemy types, switching between spread fire for clusters or focused beams for shields. Boss fights last 90 seconds and require memorizing attack patterns while managing ammo. The controls are responsive but demand precision, with a learning curve steepened by increasingly aggressive enemy AI. Between rounds, you allocate points to unlock passive bonuses like shield regeneration or crit chance. The retro soundtrack and minimalist UI keep the focus on the chaotic action.
PlayPile users rated it 4.2/5, with 72% completing the final boss. Average playtime is 14 hours, and 30% of players have earned all 35 achievements, including "Laser Overload" for defeating a boss with only drone fire. Community moods are split: 45% label it "excited," 30% "curious," and 25% "skeptical," often citing its brevity. Critics gave it 82/100, praising the "tight combat and nostalgic charm" but noting "repetitive late-game scaling." One user review: “Feels like a love letter to 90s arcade cabinets, fast, loud, and a little unfair.” Others compare it unfavorably to bigger titles, calling it “a polished demo rather than a full game.”
Bourbon Risky is a solid pick for fans of retro action games and boss rush mechanics, especially if you enjoy learning patterns and optimizing builds. At $19.99, it’s priced as a snackable experience rather than a long-term investment, a model that works given its 14-hour average playtime. The 30% achievement completion rate suggests some replay value, but the lack of multiplayer or online leaderboards limits its longevity. If you crave a punchy challenge with pixel-art flair, it’s worth a try. Otherwise, it’s a niche hit that doesn’t reinvent the wheel.
Game Modes
Single player
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