BrokenLore: Follow

BrokenLore: Follow

PCSeries X|SPS5Adventure
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About BrokenLore: Follow

BrokenLore: Follow is a psychological first-person horror game from Serafini Productions, released in late 2026. It follows Anne as she navigates a surreal, nightmarish world shaped by her struggles with self-acceptance and bullying. The game blends exploration with tense creature encounters, using abstract environments to mirror Anne’s fractured mental state. Set across distorted versions of everyday spaces like schools and homes, it leans into eerie silence and sudden scares. Aimed at players who enjoy narrative-driven horror, it’s a single-player experience focused on emotional tension over jump scares.

Gameplay

You move as Anne through dimly lit, shifting environments, solving minimal environmental puzzles to progress. Movement is snappy but limited, no sprinting or combat. The core loop involves avoiding or evading grotesque, symbolic creatures that stalk you in unpredictable patterns. Each area forces you to confront visual metaphors for Anne’s trauma, like distorted hallways representing isolation. Controls are standard for first-person games, but the camera sometimes struggles with tight spaces. Sessions often feel slow-paced, with tension built through silence broken by abrupt creature appearances.

What Players Think

PlayPile users rate it 7.2/10, with 42% completing it. Average playtime is 14.3 hours. Reviews split between praise for its “haunting atmosphere” and complaints about “tedious pacing.” Community moods reflect anxiety (38%) and isolation (27%). 61% of players report the creatures’ designs left them “uncomfortable.” Price at $29.99 seems fair for the 100+ achievements (21% average unlocked). Critics call it “ambitious but uneven,” while fans note it “lingers in your mind.”

PlayPile's Take

BrokenLore: Follow is a niche pick for horror fans who value storytelling over action. Its $30 price and 100 achievements make it replayable for completionists, but the slow pace and 42% completion rate suggest it’s a tough sell. If surreal visuals and psychological themes matter more than polish, it’s worth a shot. Otherwise, skip.

Game Modes

Single player

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