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Butter Side Down is a quirky role-playing game built around chaotic decision-making. Developed by Kalle MacDonald, it drops you into a surreal world where you play as a character entangled in a bizarre mystery involving a cast of oddball personalities. Released in 2025 for PC, it leans into indie experimentation, blending text-based choices with minigames like card matches and phone calls. The story revolves around figuring out a ridiculous plot through sheer stubbornness and bad decisions. If you’ve ever wanted to play a game where “solve a mystery” means arguing with a character named Rotten Ruggerio, this is your jam.
The game revolves around making choices that almost never go as planned. You’ll navigate dialogue trees by selecting options that often feel like picking losing lottery tickets, take disruptive phone calls that interrupt key moments, and play card games that double as story progression tools. Each decision branches into absurd consequences, forcing you to adapt to escalating nonsense. The single-player campaign demands patience for its slow-burn pacing, with sessions often ending in dead ends or surreal revelations. Controls are minimal, mouse clicks and keyboard inputs for minigames, but the real challenge lies in predicting which nonsensical path might actually help you.
Community ratings are polarized: 62% positive, 38% negative. Average playtime is 12 hours, with 47% of players completing the main story. The 60 achievements have a 24.5% average unlock rate, though the rarest, “The Battle Of Actium”, sits at 8.5%, hinting at a hidden endgame few reach. Players tag it as “absurd,” “addictive,” and “frustratingly vague.” One fan calls it “a fever dream with replay value,” while a critic pans it as “self-indulgent.” The mood checks split between intrigued and annoyed, with many praising its originality despite its obtuseness.
Butter Side Down is a gamble. It rewards patience with its eccentric storytelling but punishes linearity with dead ends. At $29.99, it’s a mid-tier indie buy, though its 60 achievements (only 24% unlocked on average) suggest completion is a grind. Best for fans of narrative-driven RPGs who thrive on chaos. Skip if you prefer clear goals. The game’s charm lies in its unpredictability, just don’t expect answers.
Game Modes
Single player
Trailer
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