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Call of the Abyss is a short adventure game developed by The Hole Gang during a five-day Halloween Game Jam in 2025. Set in a desolate location with a bottomless chasm at its center, it tasks you with descending into the abyss while avoiding environmental hazards and resisting a growing sense of dread. The game runs on PC and plays like a minimalist puzzle-platformer with a focus on slow, deliberate movement. It’s not about combat or storytelling but about the psychological tension of going deeper into a void that seems to want to swallow you. Perfect for fans of abstract experiences, it’s a quick but memorable trip that clocks in around 1.5 hours on average.
You navigate a procedurally generated descent using a grappling hook, flashlight, and limited stamina. Each floor of the abyss is a maze of crumbling platforms and shifting hazards that force you to backtrack and reevaluate paths. The further down you go, the more the environment warps, walls close in, light flickers, and whispers grow louder. Controls are basic but responsive, with a focus on timing and spatial awareness. You’ll spend most sessions clinging to edges, waiting for gaps to close, or using the grappling tool to swing across unstable terrain. The lack of checkpoints means mistakes are costly, but the satisfaction of reaching new depths without falling is addictive.
PlayPile users rate it 4.3/5, with 93% completing it and 88% saying they’d recommend it. Average playtime is 1h 45m, though some return for speedruns or to chase the 15 achievements (completion rate 22%). Reviews highlight its “creepy ambience” and “simple but tense loop,” though some call it “too short” or “repetitive after the first hour.” Community moods lean toward anxious and curious, with 67% using the word “haunting” in reviews. Critics from Spelkolllektivet praise its “jam-game efficiency” but note the lack of polish in animations and sound design.
This is a niche pick for players who enjoy atmospheric experiences over structured narratives. It’s priced at $2.99 in some indie bundles, which matches its jam-game pedigree. While the short runtime and basic mechanics won’t satisfy everyone, the tension of the abyss and 15 unlockable achievements (like “No Look, No Regrets” for falling once) justify the cost. Skip it if you crave depth, but try it if you want a taut, spooky diversion that leaves you questioning how much further you could go.
Game Modes
Single player
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