Can't Even See the Sky

Can't Even See the Sky

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About Can't Even See the Sky

Can't Even See the Sky is a story-driven RPG set in a fractured city teetering on the edge of collapse. Developed by Meshock Games and released in 2026, it follows a protagonist haunted by a troubled past as they navigate a lawless urban environment. The game blends exploration, dialogue choices, and environmental storytelling to let you decide whether to escape the city or confront personal demons. Played entirely on PC, its single-player campaign emphasizes introspection over action, with a tone leaning into melancholy and tension. It’s a slow-burning narrative puzzle where survival isn’t just physical, it’s emotional.

Gameplay

You’ll wander a decaying city riddled with faction clashes, scavenging resources and avoiding danger while piecing together your backstory through environmental cues and fragmented interactions. Combat is minimal, replaced by stealth and dialogue that shape how NPCs react to you. Each area feels claustrophobic, with narrow alleys and crumbling buildings reinforcing the game’s suffocating atmosphere. You spend most sessions searching for hidden letters, eavesdropping on conversations, and making morally ambiguous decisions that don’t always yield clear rewards. The controls are deliberate, movement feels weighty, and menus are sparse, prioritizing immersion over convenience. Progress isn’t measured in levels or loot but in how well you reconcile the character’s past with their uncertain future.

What Players Think

The PlayPile community is divided, with 62% of players completing the game within 12, 18 hours, while 28% quit before halfway. Average playtime clocks in at 14.5 hours, with 43% rating it 4/5 or higher. Reviews highlight the game’s atmospheric tension but criticize its lack of direction. One user wrote, “The world feels alive but the story drags,” while another praised, “Every choice left me second-guessing myself.” Completion rates for achievements hover at 71%, with most unlocked through exploration. Critic scores average 78/100, calling it “a bold but flawed experiment in narrative design.”

PlayPile's Take

Can’t Even See the Sky is a polarizing experience best suited for players who enjoy slow-burn narratives over action. At $39.99, it’s reasonably priced for its niche approach, though the lack of gameplay variety might frustrate some. The 23 achievements offer light rewards but no real incentive to replay. If you’re drawn to games that prioritize mood over mechanics and don’t mind a meandering pace, it’s worth a shot. Otherwise, skip it.

Game Modes

Single player

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