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Cathedral: Crow's Curse is an action-adventure RPG developed by Decemberborn Interactive. Released on December 31, 2026, it’s set in the same universe as the original Cathedral but tells a standalone story. The game blends platforming, combat, and exploration as players navigate a detailed world filled with enemies to fight and secrets to uncover. Playing as a character tasked with figuring out the events leading to Cathedral’s downfall, you’ll parry, dodge, and adapt to varied threats. Available on PC, Linux, and Mac, it’s a single-player experience focused on tight mechanics and atmospheric storytelling.
Combat in Cathedral: Crow's Curse revolves around precise parrying, timed dodges, and weapon-switching to handle different enemy types. Each session involves navigating handcrafted platforming segments, solving environmental puzzles, and battling foes in a mix of open-world and linear zones. The game emphasizes exploration, backtracking is common as new abilities unlock access to previously unreachable areas. Controls are responsive, with a focus on fluid movement and reactive combat. Progression ties to discovering lore and upgrading skills to tackle tougher challenges. While the story is linear, side quests and hidden collectibles add depth to the world.
The PlayPile community gives Cathedral: Crow's Curse a 78% completion rate and an average playtime of 18 hours. Positive moods dominate, with users praising its "fluid combat" and "rewarding exploration." Critics on Metacritic rate it 79/100, calling it "a worthy sequel with polish." Achievement hunters note 45 total trophies, including hidden ones for discovering 100% of the map. However, 15% of players report frustration with platforming precision and enemy difficulty spikes. The game’s price point of $39.99 is seen as fair for its content depth.
Cathedral: Crow's Curse is best for fans of methodical combat and world exploration. Its tight mechanics and engaging world make it a standout in the indie RPG space, though platforming quirks may test patience. With a $39.99 price tag and 45 achievements, it offers solid value for its 15-20 hour runtime. Skip if you dislike backtracking or prefer open-ended systems over linear progression.
Game Modes
Single player
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