Cauldron Chaos

Cauldron Chaos

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About Cauldron Chaos

You’re running a magical shop alone. Your mentor’s gone, and customers demand potions while random disasters hit daily. Cauldron Chaos is an indie arcade game from Studio C.L.A.M.S, released in 2025 for PC. It’s a frantic management sim where you brew, bottle, and sell magic remedies under absurd pressure. The goal? Survive 14 days without blowing up. Bright visuals clash with chaotic events like rogue goblins or sentient fog. Perfect for quick bursts of stress and laughter.

Gameplay

You stir ingredients in a cauldron, bottle liquids, and serve customers using a simple point-and-click system. Each day brings new challenges: a flood might ruin your inventory, or a customer might demand a “cure for existential dread.” You juggle crafting, sales, and disaster mitigation. Controls are tight but require quick reflexes, miss a customer’s order and they’ll throw a tantrum. The 14-day timer forces rapid adaptation. Mini-games include dodging falling objects while brewing. Progress unlocks new recipes and tools but doesn’t slow the chaos.

What Players Think

PlayPile users rate it 4.2/5, with 78% completing the full 14 days. Average playtime is 6.2 hours, though 23% finish in under 4. Community moods are split: 58% “frustratingly fun,” 29% “cute chaos,” and 13% “annoyingly short.” One review calls it “a sugar rush of nonsense,” while another gripes, “Days 12-14 are soul-crushing.” 32 achievements track tasks like “Brew 100 exploding potions.” 45% of players hit 100% completion, with the hardest being “Survive a Dragon’s Tax Audit.”

PlayPile's Take

Cauldron Chaos is $19.99 and worth it for fans of chaotic minigames. It’s not deep but nails the “stressful yet hilarious” vibe. The 14-day structure feels rushed, but daily randomness keeps replays fresh. With 32 achievements and a completion rate above average, it’s a solid pick for $20. Skip if you hate time pressure or want meaningful systems. Otherwise, it’s a quick, quirky way to blow off steam.

Game Modes

Single player

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