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Chained Beasts is a 1-4 player co-op hack and slash game from Featherweight Games, released March 31, 2026. It’s set in a gladiator-style Colosseum where players fight hordes of enemies as warriors chained to their teammates. The twist? Injuries from battles stack physical and mental penalties, altering your playstyle. The game blends arcadey combat with roguelite progression, pushing you to adapt to worsening stats and chaotic encounters. Designed for PC, it’s a chaotic, co-op-heavy experience with a focus on messy teamwork and escalating stakes.
Each run starts with a team of 1-4 players battling through procedurally generated arenas. You’re physically tethered to allies, forcing you to juggle positioning and chain management. Combat is fast and aggressive, with light melee attacks, heavy strikes, and dodge rolls. Injuries matter: losing limbs reduces damage, while mental trauma causes random panic attacks that force you to flee. Boss fights test coordination, as broken chains let enemies swarm. Sessions last 10-30 minutes, ending in victory, death, or total party elimination. Controls are responsive but require quick reflexes, and the crowd’s bloodlust grows as you kill, increasing enemy aggression.
Community ratings are 87% on PlayPile, with 12 hours average playtime and 45% completing the game. Moods: 68% "Gorey Fun," 22% "Chaotic Joy," and 10% "Frustrating Grind." Reviewers praise the unique chaining mechanic and escalating penalties but note polish issues. "Love the bond between allies, it’s messy but hilarious when it works," says one user. Critics at Co-op Weekly give it 8.5/10 for creativity but call combat "spastic." Achievements are plentiful (30 total, 100% completion), with 65% unlocked by most players. Price: $29.99, considered fair for the co-op focus.
Chained Beasts is best for groups craving chaotic, high-energy co-op. The injury system adds replayability, but solo runs feel grindy. With a 12-hour average playtime and $30 price, it’s a solid pick for fans of Team17’s games. Achievements reward creativity, but expect occasional clunky AI and twitchy controls. If you have friends who don’t mind dying together, it’s worth the price. Otherwise, skip for now.
Game Modes
Single player, Multiplayer, Co-operative
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