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Changer Seven is a 2D hack-and-slash brawler from Gixer Entertainment that drops you into a chaotic battle against enemies mutating Sunny Point’s citizens into monstrous forms. Released on June 30, 2026, it plays out across three platforms: PC, PS5, and Switch. The game follows seven heroes as they tackle a string of "villain of the week" threats, all while suspecting a traitor in their own ranks. Its lane-based combat system keeps fights dynamic, requiring players to switch between attack lanes to land hits. It’s a short but punchy single-player campaign that leans into retro arcade vibes with modern polish.
Combat in Changer Seven revolves around three horizontal lanes. You dash between them to dodge attacks and unleash combos, with each lane offering different move options. Enemies swarm in waves, forcing quick reflexes and smart positioning. Special moves require charging meters, adding a layer of risk-reward. The game’s structure is linear: pick a hero, fight through 4-5 stages of baddies, then unlock story details. Each session feels like a 20-minute sparring match, with flashy finishers and environmental hazards keeping things fresh. Controls are tight but lack depth, button mashing works, but mastering lane shifts is key. The hack-and-slash core is addictive, though repetitive after 10 hours.
PlayPile users rate it 8.2/10, with critics at 76/100. Average playtime is 12 hours, and 58% finish the campaign. Moods are split: 34% excited, 29% frustrated. Reviewers praise the "crisp combat" and "colorful aesthetic" but complain about a "shallow story" and "repetitive boss fights." Completion rates dip after Chapter 4, where difficulty spikes. The 25 achievements take 30 hours to 100%, with 62% of players snagging the "Traitor Unmasked" ending. For $39.99, it’s seen as a decent pick for brawler fans, though 42% say it “doesn’t justify a sequel pass.”
Changer Seven works best as a short, aggressive brawler fix. It’s ideal for players who enjoy lane-based mechanics and don’t need deep narratives. The $40 price tag aligns with its 12-hour runtime, though the 58% completion rate suggests some lose interest mid-campaign. With 25 achievements and a 7-hour gap between 75-100% completion, it rewards persistence but won’t keep you engaged long-term. Skip if you crave longevity or layered storytelling. For arcade-style action with a chaotic twist, it’s a solid $40 gamble.
Game Modes
Single player
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