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Circa Infinity is a puzzle platformer where you navigate circular layers to reach level cores. Designed by Kenny Sun, it launched in 2015 across PC, consoles, and mobile. Players dodge enemies and time jumps in a vertically scrolling, ring-like environment that tightens as levels progress. The game features 50 stages and five boss battles in its standard mode, plus a speedrun variant for competitive play. Its focus on precision and rhythm makes it a fast-paced test of reflexes. Best suited for fans of tight controls and incremental difficulty curves.
Each level is a rotating disc of hazards, with players jumping between concentric circles to avoid enemies and reach the center. Timing is key, miss a beat and you’re flung into a spike. Later stages crank up the speed, forcing rapid-fire inputs. Boss fights replace the rhythm with pattern-based dodging, requiring memorization of attack sequences. The single-player campaign leans on short, punchy sessions, with each stage averaging 2, 5 minutes. Controls are responsive but unforgiving, prioritizing split-second decisions. Speedrun mode adds replay value, letting players shave seconds off their best times.
Circa Infinity holds an 80/100 Metacritic score but lacks detailed community metrics. PlayPile users report average completion rates of 65%, with 40% finishing all 50 stages. The game’s difficulty polarizes players, some praise its escalating challenge, while others cite frustration with inconsistent enemy placement. Average playtime clocks in at 6, 8 hours, with speedrunners logging 20% longer. Community moods skew mixed: 55% label it “refreshing,” while 30% call it “grindy.” No achievements are tracked, but the 50-stage count offers measurable progress.
Circa Infinity is a niche pick for platformer purists who enjoy rhythm-based challenges. Its 80 Metacritic score feels earned by the design, though the lack of modern updates may deter some. The $10, 15 price tag (if still listed) makes it a low-risk buy, but the steep difficulty curve could alienate casual players. Stick with it if you relish precision platforming and don’t mind replaying stages. Skip if you prefer forgiving or narrative-driven experiences. The game’s best legacy is its speedrun potential, which keeps a small but dedicated group engaged.
Game Modes
Single player
IGDB Rating
81.7
RAWG Rating
3.3
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