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City of Hunger is a first-person shooter from MVCAO Studios that drops you into a city overrun by parasitic creatures. Released on January 21, 2026, it’s built for PlayStation 5 and SteamVR. The premise is straightforward: after a botched special operation, you must survive by navigating collapsing infrastructure and battling infected civilians until rescue arrives. The game leans into tense stealth and survival mechanics, forcing you to balance combat with evasion. It’s not a large open world but a tightly wound experience focused on short bursts of chaos. Expect gritty visuals and a claustrophobic atmosphere, with each level feeling like a sprint through a decaying urban nightmare.
You spend most of the game moving through dimly lit streets and infested buildings, scavenging for weapons and health. Combat is frenetic but requires planning, enemy swarms overwhelm you quickly if you’re not cautious. You can fight head-on with pistols, shotguns, and makeshift explosives or use stealth to avoid detection. The rescue timer adds urgency, pushing you to prioritize objectives over thorough exploration. Environments shift dynamically: fires block paths, collapsing floors force detours, and infected packs herd you toward dead ends. Controls are tight for VR, with weapon switching and aiming feeling natural, but the PS5 version uses standard shooters. Each level ends in a timed escape sequence, either by car or helicopter, which keeps the tension high.
PlayPile data shows City of Hunger holds a 78% critic score and a 6.9/10 user rating. The average playtime is 4.2 hours, with 27% of players completing the game. Community moods lean split: 40% call it “adrenaline-fueled fun,” while 35% cite “repetitive scenarios.” Achievement completion stands at 61%, with the hardest unlock (Escaping the Infested Zone) earned by 52%. Price at $39.99, it’s seen 1.2 million sales in three months. Reviews highlight the “tense pacing” but criticize limited weapon variety. One user wrote, “It’s like a shorter version of Alien: Isolation, but with worse AI.” Another praised, “The chaos feels real, even when the story doesn’t.”
City of Hunger works best for fans of short, punchy shooters prioritizing tension over polish. At its price, it’s a decent buy for VR owners craving immersion. The lack of replayability and repetitive enemy behavior limit long-term appeal, but the core survival loop is solid. Skip if you prefer deep mechanics or open-world exploration. With 20 achievements and a completion rate under 30%, it’s a quick, intense playthrough that delivers more scares than substance.
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