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Comet Tycoon is a satirical tycoon sim where you build and automate a comet-based colony to maximize profit. Developed by CalmFrantix, it launched on PC in February 2026. You play as a freelance Prospector using COMTEC’s tech to harvest resources from procedurally generated comets, manage workers, and cater to tourists. The game leans into dark humor, letting you recycle guests into Soylent Peep when resources run low. It’s a strategy title that blends resource management with absurd sci-fi elements, offering single-player only. Think SimCity meets a dystopian joke.
You start by landing on comets labeled from Trash to Exotic, each offering different resources. Harvest materials, build processing chains, and balance production with survival. Workers handle tasks, but you can replace them with drones to cut costs. Tourists demand amenities like Oxygen Bars and Noodle Joints, but you can prioritize profit over their well-being. The game loops between managing a comet’s resources, dealing with scarcity, and upgrading to better comets. Controls are drag-and-drop with context menus, and sessions often involve micromanaging pipelines. The tension lies in choosing between efficiency and ethics.
PlayPile users rate it 4.3/5, with 85% completion rates and 22.5 hours average playtime. Community moods skew "amused" (52%) and "relieved" (33%), reflecting the absurd humor and stress of resource crunches. Reviews praise the dark satire, with one calling it "management sim with a twist of gallows humor." 74.2% of players unlock all 120 achievements, including "Mass Produce Soylent Peep." Criticism focuses on early-game tedium, but 68% say it improves after the third comet.
Comet Tycoon thrives for fans of management simulators who enjoy twisted narratives. At $19.99, it’s a mid-tier buy with a short but punchy campaign. The 120 achievements add replay value, but the grindy early hours may deter casual players. It’s a niche pick for those who don’t mind balancing ethics with efficiency, and who appreciate a game that makes you laugh while you recycle guests into smoothies.
As a freelance Prospector, you’ve chosen COMTEC to supply you with what you need. COMTEC, the galaxy’s #1 comet-coloniser. Your goal? To pick a comet, extract its resources and build a destination for tourists. Grow your humble industrial site into a self-sustaining floating rock of entertainment. All the while, keeping your guests alive and spending their creds. Land on procedurally generated comets, categorised from Trash to Exotic. Harvest raw materials, process them into valuable products, and keep your production chains running and your workers alive. Keeping visitors alive, optional. As word spreads of your comet, space tourists and those just passing by may land; seeking shelter, snacks, or perhaps just a place to breathe. Build facilities to keep them alive (while they have creds). Entertain them with facilities like The Arquaid, or satisfy their hunger at your Noodle Joint, or perhaps they desperately need your Oxygen Bar. Careful though, is there enough for your own workers? Or yourself? Hire workers to haul your goods around for you and when your bottom line calls, replace them entirely with cold, efficient drones. Who needs food and sleep cycles when you have power and steel servos? Out of oxygen, food, or water? COMTEC offers recycling solution for the guest. Convert them into raw materials and process them into Soylent Peep, COMTEC's patented smoothie. A controversial (but effective!) food source. Don’t worry — the paperwork’s already been filed. When your current rock has been tapped dry, use your earnings to move on to the next. Higher-tier comets bring more resources, more space and surging crowds of visitors demanding more from you. Who really pays attention to rumours of guests going missing anyway?
Game Modes
Single player
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