Command Deck

Command Deck

k-Critical k-Critical September 24, 2025
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About Command Deck

Command Deck is a sci-fi roguelike deckbuilder developed by k-Critical. Released on September 24, 2025, it plays out like a spacefaring blend of strategy and card management. You command a starship navigating procedurally generated sectors, battling alien fleets and scavenging resources. The game runs on PC and Mac, with a single-player focus. Its hook? A story-driven roguelike loop where every run forces you to rebuild your deck and ship from scratch. Think of it as Star Trek meets Slay the Spire, but with more resource juggling and fewer redshirts.

Gameplay

Each session starts with a randomized galaxy map. You spend turns moving your ship, managing energy, and battling enemies via turn-based card combat. Cards represent weapons, shields, or special abilities, and upgrading them requires harvesting scrap or trading with factions. Your ship’s systems, like crew capacity and engine power, act as a secondary upgrade tree. Combat feels tight, with combos relying on timing and energy management. Between battles, you’ll repair hulls, buy new cards, and choose mission objectives that subtly shape the meta. Losing resets your progress, but unlocks new story fragments and ship blueprints. It’s a grind-heavy loop, but the mid-game surge in options makes experimentation rewarding.

What Players Think

Command Deck holds a 4.2/5 average from 2,560 PlayPile players, with 88% completing the main story. Critics gave it 86/100, praising its depth but noting a steep learning curve. Average playtime is 15.3 hours, though hardcore runs stretch to 40+. Community moods are split: 45% “curious,” 32% “focused,” and 23% “tense.” Review snippets highlight the “addictive upgrade loops” and “satisfying late-game synergies,” but some call the tutorial “overly cryptic.” Achievements (250+ total) have a 78% completion rate, with the hardest tied to beating a boss on max difficulty without upgrading your deck.

PlayPile's Take

Command Deck is a must-play for strategy fans who don’t mind a grind. At $29.99, it offers more content than most deckbuilders, especially with its dual upgrade systems. The 78% achievement completion rate suggests most can tackle the challenges, but the 15+ hour average playtime means this isn’t a quick trip. If you’re into methodical resource management and hate repetition, it’s worth the price. Skip it if you prefer action or instant gratification. The game thrives in its complexity, but only if you’re patient enough to learn its language.

Game Modes

Single player

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