Cora

Cora

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About Cora

Cora is a fast-paced top-down shooter developed by Empty House Games, released on March 31, 2026. It blends arcade-style action with competitive multiplayer, offering single-player, co-op, and split-screen modes. Set in a stylized, high-energy world, the game focuses on rapid-fire combat and strategic teamwork. Players navigate procedurally generated maps, battling AI or human opponents in objective-based matches. Cora targets fans of classic arcade shooters but adds modern multiplayer features. Available on PC and Linux, it emphasizes quick reflexes and dynamic play.

Gameplay

Cora plays like a modernized version of 90s arcade classics. Movement is twitchy and precise, with players dodging enemy fire while firing rapid bursts. Matches center on capturing zones, defending bases, or eliminating opponents. Power-ups temporarily boost speed, damage, or shield strength, adding short-term strategy. The split-screen co-op mode allows two players to share a screen, emphasizing tight coordination. Controls are button-mash heavy, with minimal menus disrupting the flow. Sessions last 10, 20 minutes, ideal for quick bursts. Multiplayer lobbies are chaotic but fair, with balanced maps and roles. The single-player campaign offers basic story-driven levels, but the multiplayer modes are the core draw.

What Players Think

Cora has a 76% positive rating on Steam with 45,000 owners. Average playtime is 18 hours, and 22% of players have completed the base game. Community moods are split: 60% "excited," 30% "frustrated" over matchmaking delays. Review snippets praise "tight gunplay" and "chaotic fun with friends" but criticize "repetitive AI" in single-player. Achievements include 30 total, with 25% completion average. The game’s price point of $29.99 is seen as fair for its arcade-style replayability. Critics note it’s a "solid multiplayer pick" but lacks depth for solo players.

PlayPile's Take

Cora is a niche pick for fans of fast, local multiplayer action. Its addictive gunplay and split-screen modes make it great for couch co-op, but online queues and shallow single-player content limit broader appeal. At $30, it’s a low-risk purchase for small groups or arcade veterans. Skip if you prefer deep narratives or solo campaigns. The 18-hour average playtime suggests it’s more of a pick-up-and-play experience than a long-term investment. Worth trying if you crave chaotic, competitive fun.

Game Modes

Single player, Multiplayer, Co-operative, Split screen

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