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You run a small company where every worker has a distinct shape and quirky needs. Your goal is to slot them into the grid so all fit perfectly while meeting their demands. Each level adds new constraints like fixed positions or adjacency rules. Progress through 90 handcrafted puzzles as the story of workplace chaos unfolds. The challenge lies in balancing spatial reasoning with memorizing employee traits. The game stands out for its clever progression system. Early levels teach core mechanics while later ones demand multi-step planning. Linux support and PC availability make it accessible. With an average completion time of 8 hours according to beta testers, it offers concise but satisfying puzzle experiences. The minimalist art style and dry humor in worker interactions create a cozy yet challenging atmosphere.
Game Modes
Single player
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