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Cracked is a physics-based wizard brawling game developed by Pebbles Games and released on January 7, 2026. Set in a chaotic 3D arena, players control glass-headed mages in 1v1, 2v1, or 2v2 battles. The game blends fast-paced shooting mechanics with strategy, as you draft random upgrades and unleash spells to shatter opponents. It’s an arcade-style indie title with roguelike elements, favoring quick reflexes and tactical improvisation. The single-player mode offers a campaign, while multiplayer matches emphasize unpredictable, high-skill combat.
Each match starts with a draft of abilities, spells, and equipment, which you tweak mid-battle. Combat feels aggressive and tactile: you duck, dodge, and fire projectiles while managing a glassy health bar that cracks easily. Spells range from explosive novas to gravity shifts, all reacting dynamically to the environment. The physics engine adds unpredictability, walls break, objects float, and enemies can be launched off-screen. Sessions last 10, 15 minutes, with high-stakes, back-and-forth duels. Controls are responsive but require precision, and the 2v2 mode adds team coordination. The roguelike progression system forces you to adapt strategies each run.
PlayPile users rate Cracked 8.2/10, with 89% critic approval. Average playtime is 4.5 hours, and 68% of players unlock at least one achievement (45 total, 32% completion rate). Community moods are split: 41% call it “chaotic fun,” 28% say it’s “frustratingly unpredictable,” and 19% praise its “addictive variety.” The game’s 2v2 mode is its most popular feature, with 72% of players logging at least one multiplayer match. Criticisms include inconsistent difficulty scaling and a steep learning curve. Despite this, 32% of players finish the campaign, and 58% recommend it for short bursts of action.
Cracked thrives as a high-energy, short-form brawler for fans of chaotic PvP. It’s priced at $29.99, with achievements that reward experimentation but demand skill. The low completion rate suggests it’s more of a pick-up-and-play experience than a long-term commitment. If you enjoy quick, tactical matches and don’t mind a learning curve, it’s worth trying. But for deeper strategy or narrative-driven play, look elsewhere. The game’s best feature is its unpredictable fun, perfect for stress relief, not marathons.
Game Modes
Single player, Multiplayer
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