Crushed in Time

Crushed in Time

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About Crushed in Time

Crushed in Time is a point-and-click adventure from Draw Me A Pixel that flips the script on time travel tropes. Released in 2026, it drops Sherlock Holmes and Dr. Watson into a case where physics and timelines bend at their whim. Playing as the duo, you manipulate environments by grabbing, pulling, and releasing objects to alter the flow of time. Set in a chaotic, meta-heavy narrative, the game blends mystery with absurd humor. It runs on PC and Mac, targeting fans of clever puzzles and irreverent storytelling. The developer’s indie pedigree shows in the game’s quirky charm, though its 10-hour runtime and $19.99 price tag keep it niche.

Gameplay

The core loop revolves around physics-based time manipulation. You click to interact with objects, then drag or release them to shift the environment’s temporal state. A door might vanish if you pull it too soon, or a character’s dialogue changes based on how you warp the timeline. Puzzles often require trial-and-error, as actions ripple through past and future scenes. The interface is intuitive but occasionally clunky, with Holmes and Watson quipping through every paradox. Sessions feel brisk, with each chapter clocking in at 60, 90 minutes. The game’s humor lands best when it pokes fun at Victorian detective tropes, though some jokes fall flat.

What Players Think

PlayPile users rate it 4.2/5, with 78% completing the main story. Average playtime is 8.5 hours, and 62% of players finish within a weekend. Community moods skew curious (45%) and amused (38%), though 15% call it “confusingly paced.” Critics praise the inventive mechanics but note a 22% drop-off in later chapters. Achievements include “Time Cop” (100% completion in 5 hours) and “Chrono-Botch” (causing 50 paradoxes). With 83% of players unlocking 70%+ of achievements, the game rewards persistence. Snarky reviews like “A time loop with a personality” and “More fun than a physics class” dominate the feedback.

PlayPile's Take

Crushed in Time is a solid pick for puzzle fans who enjoy meta humor and elastic mechanics. At $19.99, it’s a low-risk buy for those with 10 hours to spare, though the uneven pacing may frustrate some. The 15 achievements add replay value, but the story’s quirks won’t resonate with everyone. If you like The Witness’s experimentation or A Short Hike’s charm, give it a shot. Otherwise, skip, its charm is niche, and the price isn’t forgiving for half-baked ideas.

Game Modes

Single player

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