Cry Of Monster

Cry Of Monster

MindBreak MindBreak September 28, 2025
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About Cry Of Monster

Cry Of Monster is a survival adventure title from MindBreak, released on PC in September 2025. Set in a crumbling city ravaged by a bizarre illness, the game tasks you with navigating abandoned streets to find clues about a missing friend. You’ll scavenge for supplies, avoid hostile infected, and make choices that shape the story. The indie title leans into tense exploration and personal stakes, blending resource management with stealth. It’s a short but emotionally charged experience aimed at players who enjoy atmospheric storytelling and high-stress survival mechanics.

Gameplay

You spend most sessions moving through derelict buildings, searching for medkits, tools, and messages from your friend. Controls are simple: sprint, crouch, and interact. The infected often require you to either hide behind objects or flee through narrow alleys. Combat is rare but stressful, relying on makeshift weapons and timing. Each level is linear but packed with environmental puzzles and moral choices, like whether to help a stranger or hoard resources. The game cycles through day and night, with nighttime patrols forcing you to slow down. The focus is on tension over action, with survival hinges on observation and quick reflexes.

What Players Think

PlayPile users rate it 82% positive with 12,300 reviews. Average playtime is 8.5 hours, with 34% completing all endings. Community moods are 58% suspenseful and 32% lonely. Critics praise the “constant sense of dread” but note it “lacks mechanical depth.” One user wrote, “The first half is gripping, but the pacing drags in the finale.” Achievement completion is 68%, with 45 total trophies, including “Find All Friend’s Notes” and “Survive Without Weapons.” The game’s 78/100 critic score reflects appreciation for its mood but criticism of repetitive stealth sequences.

PlayPile's Take

Worth trying if you crave survival tension over combat. It’s priced at $29.99, a fair cost for its 8, 10 hour runtime. The achievements add replayability, but don’t expect a deep gameplay loop. Fans of games like A Plague Tale who don’t mind a slow second act will appreciate it. Skip it if you prefer fast-paced action or open-world exploration. The emotional hook is strong, but the execution leans on familiar mechanics.

Game Modes

Single player

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