Cuber

Cuber

Arbdev Arbdev October 2, 2025
PCLinuxIndie
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About Cuber

Cuber is a low-poly endless runner where you control a cube navigating a shifting maze of hazards. Released in October 2025 by Arbdev, it’s built for PC and Linux with a focus on fast, twitch-based gameplay. The goal? Survive as long as possible while collecting items that let you either dodge or destroy obstacles. It’s a stripped-down but strategic take on the genre, blending reflexes with quick decision-making. Think of it as a minimalist Temple Run with a focus on resource management.

Gameplay

You tilt the cube left or right with arrow keys, avoiding spikes, gaps, and moving hazards. Each level throws new obstacles at you, forcing you to choose: conserve items to clear a path or risk them for a safer route. Power-ups like shields or obstacle-removers add layers of strategy, but they’re scarce. Sessions last minutes, ending abruptly when you hit a wall or fall. The difficulty scales rapidly, and death feels inevitable after 30 seconds. It’s repetitive but punishingly addictive, relying on split-second reactions and memorizing hazard patterns.

What Players Think

Cuber has a 4.2/5 on PlayPile, with 65% of players completing it. Average playtime is 2.5 hours, and 82% of reviewers call it “addictive.” Community moods are split: 40% “frustrated,” 35% “entertained,” 20% “bored.” One user wrote, “Fast-paced but punishing. The item system adds depth.” Another added, “Too short and too hard. I died 47 times in 10 minutes.” With 50 achievements (30% completion rate), the game rewards persistence but lacks long-term depth. Critics praise the clean visuals but note the lack of variety.

PlayPile's Take

Cuber is a $9.99 test of reflexes with a steep learning curve. It’s best for fans of punishing runners who enjoy short, intense sessions. The item mechanics add a fun twist, but the difficulty spikes too quickly. If you’re okay with dying constantly and want a distraction that’s easy to pick up and put down, it’s worth a try. Otherwise, pass, it’s a solid 10 minutes of fun, not 10 hours.

Game Modes

Single player

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