Cure: A Hospital Simulator

Cure: A Hospital Simulator

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About Cure: A Hospital Simulator

Cure: A Hospital Simulator is a management game where you run an ER amid a zombie apocalypse. Developed by Sentinel Games and released in November 2025, it blends hospital simulation with defense mechanics. You’ll triage patients, allocate resources, expand facilities, and fend off undead hordes all while juggling staff and budgets. Available on PC, it supports solo play, co-op, and Twitch chat integration for added chaos. The game thrives on balancing high-stakes medical decisions with survival strategy, making it a tense but oddly humorous experience. Perfect for fans of management simulators who want a post-apocalyptic twist.

Gameplay

basically, Cure is a resource management challenge. You’ll spend hours dragging patients to triage, assigning doctors, and prioritizing critical cases while managing supply shortages and staff fatigue. Every 10 minutes, the undead breach the walls, forcing you to switch to tower defense: placing barriers, deploying weapons, and coordinating defenses with co-op partners. The UI is cluttered but functional, with mini-games for diagnosing conditions and surgeries. Multiplayer sessions get hectic, players often shout (literally, via chat) over treatment priorities. Sessions average 2-4 hours, but the chaos of balancing lives and survival can stretch playtime significantly. Mistakes like misdiagnosing a heart attack or letting a zombie swarm the ICU lead to hilarious failures.

What Players Think

Cure holds a 4.3/5 PlayPile rating with 89% positive reviews. Players average 14 hours of playtime, and 78% complete the main story. Community moods are split between chaotic (72%), strategic (65%), and stressful (58%). Critics praise the “tense, rewarding loop of saving lives and shooting zombies” but note bugs in the defense mechanics. A popular review says, “Managing triage while zombies breach the walls is equal parts hilarious and nerve-wracking.” However, 15% of players dislike the Twitch chat integration, calling it “gimmicky more than helpful.” The game’s completion rate drops to 52% for the 100% achievement, which requires curing every disease and surviving all zombie waves.

PlayPile's Take

Cure is a solid pick for management and co-op fans willing to tolerate a few rough edges. Its blend of medical simulation and zombie defense creates a unique rhythm, though the learning curve is steep. At $39.99 (standard price for PC simulators), it’s reasonably priced for the depth, but the lack of major updates since launch could deter some. Skip it if you dislike chaotic UIs or tower defense tedium. For those who thrive in high-pressure environments, though, the mix of strategy and absurdity makes it a worthwhile investment. Just don’t expect a relaxing hospital experience.

Storyline

Manage an ER during the apocalypse, solo or with friends online: diagnose patients, design and grow your hospital, and defend against the undead while treating the living. Integrate with Twitch chat for even more fun!

Game Modes

Single player, Multiplayer, Co-operative

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