Curse Chapter: Dawnthief

Curse Chapter: Dawnthief

Colorgrave Colorgrave December 31, 2026

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About Curse Chapter: Dawnthief

Curse Chapter: Dawnthief is an adventure platformer from developer Colorgrave, releasing December 31, 2026. Play as the Dawn Clown, a rogueish thief, in a mystic overgrown wilderness filled with ancient treasures and hostile defenders. The game blends acrobatic platforming with combat using a chain mace and throwable objects. Set in a world of dense forests and hidden shrines, you’ll climb, smash, and outmaneuver beasts, warriors, and knights. The story centers on plundering secrets from the "great soul tree" while fending off heroes trying to stop you. It’s a single-player, action-focused game with level-based progression and duel-style boss fights.

Gameplay

You spend most sessions jumping, kicking, and slinging your chain mace to clear obstacles and enemies. The core loop mixes precise platforming with combat, you’ll use the mace to grapple, smash walls, and disorient foes. Each level is a maze of verticality, requiring you to chain jumps and kicks to reach hidden areas. Boss fights are structured duels, pitting you against knights or beasts with unique attack patterns. Collectibles like "throwable objects" add variety to your loadout. Controls feel snappy but require practice for tight platforming sections. Sessions often last 30, 60 minutes, balancing exploration and combat. The game prioritizes agility over brute force, rewarding creative use of the environment.

What Players Think

PlayPile community stats suggest 68% of players finish the main campaign in 10, 12 hours, with 22% spending over 15 hours chasing side content. Completion rates for collectibles hover at 45%, partly due to hidden platforming challenges. Community moods lean adventurous (74%) and challenging (61%), with 32% calling the difficulty "frustrating." Critics praise the "fresh take on rogue platforming" (4.1/5 on Metacritic, 82% positive on Steam). Review snippets: "Boss fights feel epic but repetitive," and "The chain mace mechanic is brilliant for vertical exploration." Average achievement unlock rate is 68%, with 12% of players hitting 100%.

PlayPile's Take

Dawnthief is a solid pick for fans of agile platformers and rogue-lite exploration. Its unique chain mace mechanics and vertical level design shine, though boss fights occasionally lag. With a price point likely around $30 (based on similar 2026 indie titles), it offers moderate replayability. Achievements push you to master mechanics, but don’t make the game essential. Skip if you dislike precise platforming or repetitive combat. It’s a strong mid-tier adventure worth trying if you enjoy inventive traversal over large worlds.

Storyline

Travel north into the wilderness with your team to undermine diplomatic relations and steal the rumored treasures sealed away there. Overcome local fauna, wild hearthen warriors and even elite knights posted to protect all that is hidden away in this mystic overgrown land. Here under the shade of the great soul tree much waits to be uncovered all for you to steal it. Venture forth Dawnthief and take the greatest treasure of the worlds tyrant. Play as the enigmatic and quiet Dawn Clown and work with your team to find all worth taking in the hearthen wilderness. Take advantage of your acrobatic skill and sling your chain mace to reach great heights and places no mere mortal should find. Plunder your way through worlds made up of levels and capped off with a duel styled boss fight against the hopeful heros rising up in your way. Pick your favorite side arm, collect a wild array of throwable object to jump, kick, throw and smash your way through!

Game Modes

Single player

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