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Cursflip is a quirky point-and-click game that lets you customize and collect cursors for your real Windows interface. Released in December 2025 by Tidle Studio, it’s built around a simple hook: turn your mouse pointer into a giant, collectible object. You’ll explore in-game environments to find rare cursor designs, trade them on a virtual market, and compete for top spots on leaderboards. The game blends light puzzle-solving with a dash of absurdity, all wrapped in a minimalist aesthetic. It’s not about epic stories or intense action, it’s about the joy of clicking around to upgrade a tool you use daily.
Cursflip’s core loop revolves around scanning environments for hidden cursor fragments. Each level is a static scene where you click on objects to interact, gradually unlocking pieces of a new cursor. You can switch between your collected designs mid-session, affecting how you interact with the world. For example, a “Giant Laser” cursor lets you cut through obstacles, while a “Fishing Bobber” cursor pulls up rare items from water. Trading on the Market requires timing, prices fluctuate based on player demand. Leaderboards track your clicking speed in mini-challenges. The game has no save feature; you replay levels to test different cursors. It’s repetitive but oddly satisfying, with a focus on incremental progress.
Cursflip holds a 4.6/5 rating from 42,000 reviews. Completion rates are 63%, with an average playtime of 9.5 hours. Community moods are mostly positive, but polarized: 58% love it for “cute absurdity,” while 24% call it “mindless busywork.” Achievements (103 total) skew toward collection milestones, with 30% of players hitting 100% in under 15 hours. Critics on Metacritic gave it a 78/100, praising its creativity but noting a lack of long-term depth. The most common complaint? “Fun for an afternoon, tedious after 10 hours.” The Market’s player-driven economy has sparked memes about in-game cursor speculation.
Cursflip is a niche win for fans of absurd, low-effort games. At $14.99, it’s a cheap thrill with a cult appeal. The achievements are easy to grind, making it ideal for completionists with spare time. It’s not for those craving narrative or strategy, it’s pure, unapologetic clicker fun. If you enjoy the novelty of turning your cursor into a “Ninja Star” or “Exploding Turtle,” this is your jam. But if you want anything beyond novelty, skip it. The game’s charm wears thin after a few sessions, but as a weird curiosity, it delivers.
Game Modes
Single player
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