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DeadCore Redux is a fast-paced first-person shooter-platformer from 5 Bits Games. Released January 15, 2026, it drops you into a vertical world of shifting hazards and a towering monolith. You play as a nameless survivor with no memory, tasked with scaling the massive Tower using a dual-wielding SwitchGun and acrobatic platforming. The game leans into tight movement and environmental puzzles, blending bullet-dodging combat with precise jumps. It’s a test of reflexes and problem-solving, set in a minimalist but eerie sci-fi setting. If you crave vertical challenges and weaponized creativity, this one’s sharp.
You spend most sessions climbing the Tower’s procedurally shifting levels, dodging magnetic storms and mechanical enemies. The SwitchGun toggles between shooting and switching environmental levers, like deactivating turrets or unlocking paths. Platforming is the core loop, chaining wall jumps, flipping between floating platforms, and timing shots to avoid falling into voids. Each level forces you to balance exploration (finding hidden collectibles) with survival. Combat is frantic but short, requiring you to move while firing. Controls are snappy but punishing; a single misstep resets you. Sessions average 20, 30 minutes per level, with later stages introducing rotating hazards and multi-stage puzzles.
PlayPile users rate it 82%, with 4.3/5 stars. Average playthroughs hit 120 hours, and 78% finish the Tower. The community moods lean determined (72%) and curious (58%), with some frustration (25%) over platforming deaths. Critics praise the "brutal but fair" design, with one review calling it "the vertical challenge you either love or rage-quit." Completion rates drop after Chapter 6, where timed switches and moving platforms increase difficulty. Achievements (200+ total) reward 100% collection and speedrun records, with 85% of players earning at least 50.
DeadCore Redux is for players who love punishing vertical challenges and inventive level design. It’s free-to-play on PC, with a $19.99 expansion pack for additional Tower zones. The core loop is addictive but grinds some players’ patience, especially in later chapters. If you’re okay with repeated deaths and want to master tight platforming, this is a strong pick. Skip it if you prefer relaxed exploration or don’t care for trial-and-error mechanics. The 200+ achievements make it replayable for completionists, but casual players may find it too abrasive.
After an endless fall through powerful magnetic storms... you awaken. Your memory erased, you start exploring the world around you. Someone or something is pushing you higher and higher. Suddenly, you spot the most gigantic Tower emerging from the mists. You soon understand that to get the answers to your questions... you have to climb its summit.
Game Modes
Single player
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